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Company of Heroes RTS de la Segunda Guerra Mundial

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Old 09-06-2007, 18:21   #1 (permalink)
Lowy baja CP
 
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Join Date: Dec 2004
Location: Lomas de Zamora
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Default Patch 1.7

http://www.companyofheroesgame.com/updates/

Ahi tienen todas las versiones.

==============================

Company of Heroes Release Notes
==============================

v1.70 05/29/2007

DX10 Features

- Edges of particles are softened where intersecting 3D objects.

- Thousands of additional �litter� objects in the world.

- Improved user control over anti aliasing settings.

- Alpha to coverage anti aliasing to improve quality of alpha test objects such as shrubs.

- Lighting quality has improved by moving all calculations per pixel.

- More precise point light calculations.

- Point lights can now cast shadows.

- 3D short grass on the terrain.

- Vertical refresh synchronization is enabled by default to improve visual quality by preventing tearing of the display image, use �-novsync� to disable.

- Hardware PCF for improved shadow quality.

Other Fixes

- Various crash fixes.

- Improved hack detection.

Gameplay

- Axis Pak38 50mm accuracy modifiers vs infantry target types have been reduced.

- Allied M1 57mm AT gun accuracy modifiers vs infantry target types have been reduced.

- Certain Infantry Antitank weapons (bazookas, panzerschrecks, recoilless rifles) accuracy modifiers vs infantry target types have been reduced.

- Attack ground functionality was removed from the 234 Armored Car to fix issues enabling it to fire through shot-blocking objects.

- Tank and armoured car weapon types can no longer one-shot kill 234/Puma Armoured car and M8 Armoured Cars.
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Old 10-06-2007, 19:23   #2 (permalink)
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Default Re: Patch 1.7

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