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Old 11-11-2008, 14:08   #11 (permalink)
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Default Re: Critico de skill

la misma skill te dice si tiene chance de critico, lo dice en su descripcion, como el backstap, y lethal blow
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Old 13-11-2008, 11:05   #12 (permalink)
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Default Re: Critico de skill

si, lacrosse habla de los criticos de skill de ataques fisicos como los blows de los dagueros, sonicos de los gladis etc....


son influenciados por la STR? o x la DEX ? o es como dice xnla que depende de la skill solamente? o sea: tiene la misma probabilidad un deadly blow de elfo, delfo o humano feo?
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Old 13-11-2008, 11:10   #13 (permalink)
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Default Re: Critico de skill

son influenciados por la STR las skilsl fisicas , y los letal de tipo y tienen influencia de las pasivas activas de los rogues
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Old 13-11-2008, 15:05   #14 (permalink)
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Default Re: Critico de skill

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Originally Posted by ExVa View Post
:S... Jola si decis ke metiste eso antes del 40... deben estar un poco alto los rates de magic critical :S... xq antes del 40 no metes 1 critical magic ni a gancho, al menos en los servers ke jugue yo, y peor si ni sikeira estabas buffeado con wild magic o algo, para colmo con un SH ke es el ke menos WIT tiene :S... es bastante raro... la unica forma de ke sea asi es ke hallan subido desde c4 hasta hellbound la posibilidad de critico magico del mago, ke kreo ke seria bastante fruta... pero en general los magos rinden menos en interlude y C4 es una cronica de mago asi ke no creo ke halla cambiado :S...
q tiene de raro en elwyn yo recuerdo aver bajado varios bichos de 1 critico siendo huan wyzar,
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Old 13-11-2008, 19:42   #15 (permalink)
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Default Re: Critico de skill

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q tiene de raro en elwyn yo recuerdo aver bajado varios bichos de 1 critico siendo huan wyzar,
CRITICOS DE SKILL FISICOS!! (Blows de dagger x ejemplo) que le bajas a 1 el HP de un hit(blow) al bicho/pj... de eso estamos hablando.
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Old 23-11-2008, 16:14   #16 (permalink)
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Default Re: Critico de skill

Yo no recuerdo haber metido un solo critico de skill. Y eso k cuando lo uso pego unas cuantas veces.

Pero sigo diciendo lo mismo esto es un c4 makillado.
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Old 23-11-2008, 17:16   #17 (permalink)
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Default Re: Critico de skill

el dex es solo para pegar con el arma el otro es str
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Old 23-11-2008, 17:43   #18 (permalink)
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Default Re: Critico de skill

un tyrant/gladi con +4 str tiene arededor de %25 de critico de skill
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Old 23-11-2008, 17:49   #19 (permalink)
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Default Re: Critico de skill

A parte no usas ss cuando usas un skill, eso tmb esta mal por k todos los servers k jugue usan ss y el skill pega el doble.

SACADO DEL UPDATE INTERLUDE DE LA PAGINA OFICIAL

Changes to Existing Skills

The power of Stunning Shot has been slightly increased.

The requirements for casting Benediction have been changed from HP 25% to MP 25%.

Mana Burn and Mana Storm now awaken a target under the Sleep effect.


PD: Lo k me da la razón los skills usan ss.

The effects for the following skills have been decreased. (Maximum damage effect during a critical attack)

Death Whisper, Dance of Fire, Eye of Pa'agrio, Chant of Rage
Elven Elders and Shillien Elders, classes that possess the Recharge skill, are no longer affected by Recharge.

The Wizard class attack spells have been changed to allow the target a chance to defend against the following:

Wind Strike, Aqua Swirl, Twister, Blaze, Death Spike, Prominence, Ice Dagger, Hurricane
The Greater Heal skills and Chant of Life/Heart of Pa’agrio magic effects have been changed to permit receiving the effects at the same time. You can now receive both effects at the same time. Also, a continuous heal buff is placed in the buff slot.

The location of a healing potion’s effect has been changed from the buff slot to a healing potion slot.

A Bishop who has trained level 11 in the Major Heal skill can now use skill enchantment.

The fleeing effect of Curse Fear and Horror has been changed to now affect players.

The effect of Soulshots on melee attack skills has been greatly increased.
The Magical Backfire skill’s effect has been increased.

The effects of the following skills have been greatly increased.

Whirlwind, Thunder Storm, Hammer Crash, Soul Breaker, Tribunal, Judgment, Armor Crush, Shock Blast
When using a skill after using Soulshot, you can now inflict more damage than before. (Not using a Soulshot has the same effect as before.)

Power Strike, Power Shot, Stunning Shot, Stun Attack, Iron Punch, Stunning Fist, Sting, Wild Sweep, Power Smash, Triple Slash, Double Shot, Burst Shot, Spinning Slash, Thunder Storm, Punch of Doom, Poison Blade Dance, Sword Symphony, Fatal Strike, Hammer Crash, Burning Fist, Soul Breaker, Crush of Doom, Strider Siege Assault, Lethal Shot, Sonic Rage, Force Rage, Earthquake, Spoil Crush, Hamstring Shot, Shock Blight, Armor Crush, Evade Shot, Tribunal, Judgment, Psycho Symphony, Demon Blade Dance, Double Sonic Slash, Sonic Blaster, Sonic Storm, Sonic Buster, Triple Sonic Slash
The following skills can now be enchanted:

Tribunal, Judgment, Arrest, Shackle, Mass Shackle, Banish Undead, Critical Blow, Mortal Strike, Stealth, Sand Bomb, Mass Curse Fear, Mass Curse Gloom, Trance, Erase, Magical Backfire, Mana Burn, Mana Storm, Turn Undead, Major Heal, Major Group Heal, Summon Swoop Cannon, Shock Stomp, Aura Flash, Banish Holy
The success rates for the following skills have been increased:

Seal of Chaos, Seal of Poison, Seal of Winter, Seal of Flame, Seal of Gloom, Seal of Mirage
The effect of the Deflect Arrow skill levels 2, 3 and 4 have been greatly increased.

The success rate of the Serenade of Eva skill has been increased, and the re-use delay has been greatly increased.

The effects and use requirements for Sonic Buster, Sonic Storm, Force Burst, and Force Storm have been changed. The focus use requirement has been raised by 1.



The character becomes semi-invisible when using the Silent Move, Chameleon Rest, Dance of Shadows, and Stealth skills.

The first two skill levels of Summon Mechanic Golem now require Crystal: D Grade t
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