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Tema: Test de Spells y Talents [v.3.1.3]

  1. #1

    Test de Spells y Talents [v.3.1.3]

    Bueno ya creo el post del test que voy a hacer en cuanto levante el server. Apenas levanta arranco a testear. Los que quieran testear conmigo seguramente voy a estar en la arena de Nagrand testeando.
    Dejo el post echo con los spells.

    BALANCE SPELLS

    Wrath
    Moonfire
    Thorns: No toma sp
    Nature's Grasp
    Teleport: Moonglade
    Faerie Fire
    Hibernate:
    Insect Swarm
    Starfire
    Soothe Animal
    Hurricane
    Innervate: No da %
    Moonkin Form
    Barskin
    Force of Nature
    Cyclone


    TALENTS

    Starlight Wrath
    Genesis
    Moonglow
    Nature's Majesty
    Improved Moonfire

    Brambles
    Nature's Grace
    Nature's Splendor
    Nature's Reach
    Vengeance
    Celestial Focus
    Improved Insect Swarm
    Dreamstate
    Moonfury
    Balance Of Power
    Moonkin Form
    Improved Moonkin Form
    Improved Faerie Fire
    Owlkin Frenzy
    Wrath Of Cenarius
    Eclipse
    Typhoon
    Force of Nature
    Gale Winds
    Earth and Moon
    Starfall

    FERAL COMBAT

    SPELLS


    Bear Form
    Demoralizing Roar
    Growl
    Maul
    Enrage: No reduce armor.
    Bash
    Aquatic Form
    Swipe
    Cat Form: Como siempre, no da lo que dice que tiene que dar de dodge. Pero siempre fue asi.
    Claw
    Feral Charge - Bear
    Feral Charge - Cat: Sigue mal la animacion

    Prowl: Te ven, y te ven desde la loma del orto
    Rip
    Shred: No toma ap como deberia
    Rake
    Tiger's Fury
    Dash
    Challenging Roar
    Cower
    Faerie Fire (Feral)
    Travel Form
    Ferocious Bite: No toma ap como deberia.
    Ravage
    Track Humanoids: SE APLICA CUANDO TE TRANSFORMAS BIEN
    Frenzied Regeneration
    Pounce
    Dire Bear Form
    Feline Grace
    Mangle (Bear)

    Mangle (Cat)
    Maim: Ahora es stun
    Lacerate
    Flight Form
    Swift Flight Form



    TALENTS

    Ferocity

    Feral Aggression
    Feral Instinct: No anda lo del Powl
    Thick Hide
    Feral Swiftness
    Survival Instincts: Toma la nueva reduccion de cd de la 3.1
    Sharpened Claws
    Shredding Attacks
    Predator Strikes
    Primal Fury
    Primal Precision
    Brutal Impact
    Feral Charge
    Nurturing Instinct: AL FIN!!!
    Natural Reaction: no da el dodge
    Heart of the Wild: no da la stamina
    Survival of the Fittest
    Leader of the Pack
    Improved Leader of the Pack: kbe
    Primal Tenacity
    Protector of the Pack
    Predatory Instincts
    Infected Wounds
    King of the Jungle
    Mangle
    Improved Mangle
    Rend and Tear
    Primal Gore
    Berserk

    RESTORATION

    SPELLS


    Healing Touch
    Mark of the Wild
    Rejuvenation
    Regrowth
    Cure Poison: Falta testear mejor pero aveces no me saca la poison.
    Rebirth
    Remove Curse
    Abolish Poison
    Nature's Swiftness
    Tranquility
    Swiftmend
    Gift of the Wild
    Tree of Life
    Lifebloom




    TALENTS

    Improved Mark of the Wild
    Furor
    Naturalist
    Nature's Focus
    Natural Shapeshifter
    Intensity
    Master Shapeshifter

    Subtlety
    Omen of Clarity
    Tranquil Spirit
    Improved Rejuvenation
    Nature's Swiftness

    Gift of Nature
    Improved Tranquility
    Empowered Touch
    Improved Regrowth
    Living Spirit
    Swiftmend

    Natural Perfection
    Living Seed
    Empowered Rejuvenation
    Replenish
    Tree of Life
    Improved Tree of Life
    Gift of The Earthmother
    Wild Growth



    Cita Iniciado por Patches Notes
    Druids
    - Abolish Poison: Now ticks every 3 seconds, up from every 2. Now
    lasts 12 seconds, up from 8.
    - Faerie Fire and Faerie Fire (Feral): Now decreases armor of your target by 5%. Has a 5-minute duration,
    and a 40-second PvP duration.
    - Feral Faerie Fire: The damage generated by this ability in Bear Form
    and Dire Bear Form has been increased substantially.
    - Innervate: This spell no longer costs mana.
    - Lifebloom: Mana cost of all ranks doubled. When Lifebloom blooms or
    is dispelled, it now refunds half the base mana cost of the spell
    per application of Lifebloom, and the heal effect is multiplied by
    the number of applications.
    - Maim: This ability is now considered a stun, and shares a diminish
    category with all other stuns. It no longer has a chance to break
    from the target taking damage. Duration lowered to 1 second per
    combo point.
    - Pounce: No longer affected by diminishing returns with other stuns,
    however, it now shares a diminishing return with Cheap Shot (Rogue).
    - Savage Defense: Trainable at level 40 with Dire Bear Form as a
    prerequisite. When the druid deals a melee critical strike, it gains
    a physical damage shield equal to 25% of its attack power. The next
    hit completely consumes the shield, regardless of how much damage
    was done. Only active in Bear Form.
    - Starfall: Cooldown reduced to 90 seconds.
    - Swipe: The Bear Form and Dire Bear Form version of this ability no
    longer has a targeting requirement and hits targets behind the druid
    and to the sides.
    - Talents
    Balance
    Celestial Focus re-designed: Reduces the pushback suffered from
    damaging attacks while casting Starfire, Hibernate and Hurricane by
    23/46/70% and increases your total spell haste by 1/2/3%.
    Eclipse: The benefit to Wrath triggered by casting Starfire has been
    increased to 30% bonus damage.
    Insect Swarm: The bonus damage from spellpower on this damage over
    time ability has been increased significantly to match similar
    spells on other classes.
    Mark of the Wild and Gift of the Wild can now be cast while in
    Moonkin form.
    Moonkin Form: Mana cost reduced.
    Nature's Grace redesigned: All spell critical strikes have a
    33/66/100% chance to grace you with a Blessing of Nature, increasing
    your spell casting speed by 20% for 3 seconds.
    Owlkin Frenzy is now properly considered an Enrage effect. Now also
    does not trigger from spell hits, only physical ranged and melee
    attacks.
    Typhoon: Now causes a 3-second daze.
    Feral
    Heart of the Wild: Stamina bonus changed to 2/4/6/8/10%.
    Predatory Strikes: This talent no longer works when in Moonkin form.
    New Talent: Primal Gore: Grants the periodic damage from your
    Lacerate and Rip abilities the chance to critically hit.
    Primal Tenacity: The damage reduction while stunned effect now only
    works in Cat Form.
    Rend and Tear: The critical strike bonus for Ferocious Bite reduced
    to 5/10/15/20/25%, down from 10/20/30/40/50%.
    Savage Roar is now considered an Enrage effect and now increases
    physical damage done by 30% instead of increasing attack power.
    Survival of the Fittest: Bonus armor reduced to 11/22/33% instead of
    22/44/66%.
    Restoration
    Living Seed: This talent now accounts for total healing including
    overhealing.
    Improved Mark of the Wild: Now also increases all of your total
    attributes by 1/2%.
    Intensity: Now grants 17/33/50% of mana regeneration while casting.
    New Talent: Improved Barkskin: Increases the damage reduction
    granted by your Barkskin spell by 5/10%, and increases your
    resistance to Dispel mechanics by an additional 30/60% while under
    the effect of Barkskin.
    Improved Regrowth: This talent is renamed Nature’s Bounty. Increases
    the critical effect chance of your Regrowth and Nourish spells by
    5/10/15/20/25%.
    Replenish: This talent is now re-named Revitalize and also works
    with Wild Growth.
    Tree of Life: Now receives 240% increased armor. You can now use
    Nature's Grasp and Thorns while within this form. In addition, the
    discount on heal-over-time spells from this talent is now active at
    all times, whether or not the druid is in Tree of Life form. Mana
    cost reduced to match the cost of Travel Form.




    Como dije, estan invitados a testear conmigo. Todo lo que se ponga aca es para que Dashi depues lo pase al original.
    Saludos.
    Última edición por DkMorfeo; 24/08/2009 a las 20:27

  2. #2

    Re: Test de Spells y Talents [v.3.1.3]

    metanle pata, despues armo algo lindo con ese testeo, yo no voy a poder testear, por falta de espacio en el disco.

  3. #3

    Re: Test de Spells y Talents [v.3.1.3]

    Si, delen, voy a estar en la arena de nagrand. Estan todos invitados, asi hacemos mas rapido.

  4. #4

    Re: Test de Spells y Talents [v.3.1.3]

    a mi me gustaria ayudar a testear la 3.1.1, y ya q estamos una pregunta: se va a poder logear con la 3.0.9???

  5. #5

    Re: Test de Spells y Talents [v.3.1.3]

    es testeo de 3.1.3, ese va a ser la version del server para testear.

    no van a poder entrar a la 3.0.9 hasta que alguna noticia salga al respecto, mientras tanto, "para los que pueden tener 2 clientes" entren a testear la 3.1.3

  6. #6

    Re: Test de Spells y Talents [v.3.1.3]

    Cita Iniciado por Sha0 Ver Mensaje
    a mi me gustaria ayudar a testear la 3.1.1, y ya q estamos una pregunta: se va a poder logear con la 3.0.9???
    No.
    Por eso si tenés suficiente espacio en el HD, lo ideal sería que hagas un backup asi te quedan las dos versiones (la actualizada -para probar el server- y la anterior -por si se vuelve atrás de nuevo-).

    Gracias Lan por la firma!!!

  7. #7

    Re: Test de Spells y Talents [v.3.1.3]

    Pasan el lick para descargar el parchee ??

  8. #8

    Re: Test de Spells y Talents [v.3.1.3]

    Cita Iniciado por Razor Ver Mensaje
    Pasan el lick para descargar el parchee ??
    http://foros.gxzone.com/159369-actua...n_3_1_3_a.html

    read.

  9. #9
    Shadowleaf Avatar de CagaFraG
    Fecha de Ingreso
    19 mar, 05
    Ubicación
    Cordoba Capital/Neuquen Capital
    Mensajes
    323

    Re: Test de Spells y Talents [v.3.1.3]

    yo entro, de ultima reseteo para lo q haga falta
    Entro feral calculo, sin talentos y voy dando de a 1 a ver si anda todo.
    LADIES AND GENTLEMEN! Tonight evening's presentation: LA DAGA!. ON with the show!

  10. #10

    Re: Test de Spells y Talents [v.3.1.3]

    vos anda directamente al improved leader of the pack y sere feliz.

    y el charge cat, espero que sea un salto y no un shadowstep.

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