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Fly on, Little Wing
Paladín en Cataclysm (en inglés básico).
15/04/2010, 20:37
New Spells
>Blinding Shield (81)
Damages and disorients nearby enemies, possibly only the ones facing the paladin's shield (similarly to Eadric's Radiance). Holy paladins will have a talent to increase Blinding Shield's damage and critical strike chance, while Protection will have one that makes it an instant cast. 2 seconds cast. Requires: Shield.
>Healing Hands (83)
The paladin radiates heals from him or herself, almost like a Healing Stream Totem. The spell has a short range, but also relatively long (compared to the instant healing spells) duration, which should allow paladins to use this when they expect to see AoE damage and continue using their good ol' heals.
>Guardian of Ancient Kings (85)
Summons a guardian that works differently depending on the paladin's spec (it also looks like the winged angel-like creature from WarCraft III's Resurrection spell). 30 seconds duration. 3 minutes cooldown.
Holy: Heals nearby wounded targets, preferring the ones with lowest health.
Protection: Absorbs some the incoming damage.
Retribution: Attacks nearby enemies (like Summon Gargoyle).
Changes to Abilities & Mechanics
Crusader Strike will become an ability available to all paladins at level 1. Retribution paladins will get a talent that either improves it, or completely replaces it with a more powerful version (like Heart Strike replaces Bloody Strikes).
Cleanse is being redesigned to work with the new dispel system. It will remove harmful magic effects, poisons, and diseases from friendly targets (which is kind of how it works now, is it not...).
Blessing of Might and Blessing of Wisdom, as well as their Greater equivalents, will have their effects combined. The new Blessing of Might will provide both the AP and mana regeneration buffs. Rejoice, brothers and sisters of the Light, buffing a raid will no longer require PhD!
Holy Shock will become a core ability available to all paladins.
Talent Changes
Retribution and Holy paladins will most likely see a nerf in their defensive capabilities. Divine Shield may have its duration reduced by a few seconds (good-bye, bubble-hearth, it's been pleasure knowing and using ye!). Divine Protection and Lay on Hands may or may not see a change in their effects.
Retribution paladins will likely get another mechanics, where if they press the wrong button at the wrong time, they will be punished somehow. They may also get more PvP utility.
Sacred Shield will have its duration increased to 30 minutes. This way Holy Paladins won't need to worry about keeping it up, since it's just a GCD eater right now. Another goal for healing Paladins will be to improve their toolbox and niche, so they don't feel like the strongest tank healer and weakest group healer.
The new design for Holy's spell arsenal will be: Flash of Light will be fast and expensive, Holy Light will become the on-the-go heal (so its healing capacity and mana cost will likely be reduced), and a new heal will be added to be the strong and inefficient heal.
Beacon of Light will be changed to work only with Flash of Light. Free doubling of all healing is a no-no
Holy Paladins will use spirit as their mana regeneration stat.
Protection Paladins will use different rotations for single-target and multi-target threat generation. In addition this, they will need a new cooldown to use in each one of those situations.
Holy Shield will have no charges. It will increase block change when active (so it probably won't have 100% uptime, like it does now). It will continue providing minor amounts of damage/threat.
Mastery Bonuses
Holy
Role: Healing
Stat: Meditation - Increases mana regeneration in combat.
Unique effect: Crit Healing Effect – When the Paladin gets a crit on a heal, it will heal for more.
Protection
Role: Damage Reduction
Stat: Vengeance – Every time the Paladin takes damage, he or she will gain (up to) 5% of the damage taken as attack power. This buff will stack to (up to) 10% of the Paladin's maximum un-buffed health.
Unique effect: Block Amount – Increases the amount of damage blocked. While Warriors will sometimes critically block for double the normal amount, Paladins will block more frequently for their normal amount, which will be generally higher than the base 30%.
Retribution
Role: Melee Damage
Stat: Melee Crit Damage
Unique effect: Holy Damage – Any attack that does Holy damage will have its damage increased.
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Senior Member
Re: Paladín en Cataclysm (en inglés básico).
15/04/2010, 22:42
Algunas cosas parecen buenas, y puede q se recupere el shockadin con cruzastrike y Blinding Shield (81), pero en cuanto a lo demas...
Flash of Light will be fast and expensive
Beacon of Light will be changed to work only with Flash of Light. Free doubling of all healing is a no-no
Divine Shield may have its duration reduced by a few seconds (good-bye, bubble-hearth, it's been pleasure knowing and using ye!) [ya veo una burbu inutil de 6 seg]
SE FUERON DE TEMA
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<3
Re: Paladín en Cataclysm (en inglés básico).
15/04/2010, 23:03
Arruinaron la leyenda del Bubbleheart que nos salvo por mas de 5 años.
Muy mal eh.
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Frutita Mod
Re: Paladín en Cataclysm (en inglés básico).
15/04/2010, 23:46
ya lo dije antes y lo digo ahora, EXELENTE el pala retri, muy buenos los cambios
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Re: Paladín en Cataclysm (en inglés básico).
16/04/2010, 09:23
Paladin con pet? crusager strike y holyshock de una sin talents? ME ENCANTO!
Pero lo mas importante va a ser la modificación de la mecanica que van a hacer, ojala no la caguen!
PD: Con cada exp el pala retry se transforma en una clase diferente.
Última edición por Sylvan; 16/04/2010 a las 09:25
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Night-Night
Re: Paladín en Cataclysm (en inglés básico).
16/04/2010, 10:13
Con lo lindo q era tirar bubble hearth :C
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Hated by all
Re: Paladín en Cataclysm (en inglés básico).
16/04/2010, 11:38
Iniciado por
hugomc
*Retribution and Holy paladins will most likely see a nerf in their defensive capabilities.
*Sacred Shield will have its duration increased to 30 minutes.
*Beacon of Light will be changed to work only with Flash of Light.
*Holy Paladins will use spirit as their mana regeneration stat.
*Holy Shield will have no charges. It will continue providing minor amounts of damage/threat.
Protection
Unique effect: Block Amount – Increases the amount of damage blocked. While Warriors will sometimes critically block for double the normal amount, Paladins will block more frequently for their normal amount, which will be generally higher than the base 30%.
Bastante bien los cambios
Arturo - lvl 80 - Dwarf Paladin Protection
Giblin - lvl 80 - Dwarf Hunter Survival
Mataretris - lvl 80 - Dwarf Death Knight Blood
Purificador - lvl 80 - Dwarf Priest Shadow
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♠ Marketinging ♠
Re: Paladín en Cataclysm (en inglés básico).
16/04/2010, 13:18
No es una pet, es un Cooldown mas, muy util para los prote que no tenian una verga defensiva.
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Re: Paladín en Cataclysm (en inglés básico).
16/04/2010, 14:19
Si pet momentanea quize decir
No me di cuenta lo de la buble y la piedra, que cagada loco.
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Dwarf Power
Re: Paladín en Cataclysm (en inglés básico).
16/04/2010, 14:33
igual alguno sabe la fecha de lanzamiento de esta garcha de cataclysm??
pregunto de curioso y no de impaciente?
"Let them come! There is one dwarf yet in WOWARG who still draws breath"
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