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Tema: Patch Notes v1.0.0.125

  1. #1

    Patch Notes v1.0.0.125

    New Skins in the Store

    • Redeemed Riven
    • Crimson Elite Riven

    PVP.net Store

    • You can now search for runes based on rune attributes, descriptions, and effects
    • Search no longer looks through unnecessary data when bringing up results
    • Redesigned the store navigation (now featured on the left side)
    • Redesigned the Runes and Skins tab
    • Added a standalone “unlock” button to store items

    PVP.net v1.43

    • Ticker messaging has been improved to now more accurately relay the state of the platform
    • Improved the startup times for PVP.net
    • Feature items and sale items now show the percentage discount for sales
    • Sale and featured items are now properly labeled

    League of Legends v1.0.0.125
    Riven, the Exile

    • Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
      • 1st Use/2nd Use: Deals damage to a small area in front of her
      • 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.

    • Ki Burst: Riven damages and stuns nearby enemies.
    • Valor: Riven dashes forward and gains a shield for a short duration.
    • Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
      • Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.

    • Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.

    Ashe

    • Fixed a bug where Frost Shot was not draining Mana properly

    Brand

    • Conflagration range reduced to 625 from 675
    • Pillar of Flame damage reduced to 75/120/165/210/255 from 80/125/170/215/260

    Caitlyn

    • Fixed a bug where Ace in the Hole would fail to reset cooldown if Karthus or Kog'Maw died during its windup

    Cho'gath

    • Adjusted the animation speed of his run while he has stacks of Feast

    Ezreal

    • Essence Flux will now break spell shields

    Garen

    • Decisive Strike attack damage ratio decreased to 1.4 from 1.5
    • Judgment
      • Damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220
      • Bonus attack damage ratio increased to 1.4 from 1.2


    Jarvan IV

    • Added a targeting ring to Cataclysm
    • Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
    • Fixed an issue where certain skins had inconsistent model sizes

    Karma

    • Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge

    Kassadin

    • Void Stone magic damage reduction increased to 15% from 10%
    • Null Sphere missile speed increased to 1400 from 1150
    • Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60

    Leona

    • Recommended items updated to include Ionian Boots of Lucidity and Trinity Force

    Malphite

    • Fixed a bug where the armor value in the tooltip was not rounding

    Mordekaiser

    • Iron Man
      • Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
      • Shield regeneration is now half effective versus minions

    • Mace of Spades bonus damage reduced to 65% from 75%
    • Siphon of destruction no longer adds additional shield for each unit hit

    Nidalee

    • Pounce cooldown reduced to 3.5 seconds from 4 seconds
    • Aspect of the Cougar armor and magic resistance increased to 10/20/30 from 10/15/20

    Nocturne

    • Unspeakable Horror leash range reduced to 525 from 550

    Nunu

    • Basic attack range increased to 125 from 100
    • Consume range increased to 125 from 100

    Olaf

    • Base armor increased to 20 from 17
    • Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)

    Orianna

    • Basic attack range reduced to 500 from 550
    • Command: Attack
      • Cast range reduced to 800 from 900
      • Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60


    Poppy

    • Heroic Charge
      • Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring
      • Fixed a bug where Poppy would not attack the correct target after using Heroic Charge


    Rammus

    • Damage per level increased to 3.5 from 2.75
    • Rammus can now immediately switch between Defensive Ball Curl and Powerball
    • Defensive Ball Curl
      • Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46
      • Cast time removed
      • Now correctly displays the armor amount in the tooltip when defensive ball curl is active


    Shaco

    • Jack-in-the-Box
      • Boxes are now immune to damage while stealthed if the source cannot see them
      • Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack
      • Fixed a bug where Jack in the Boxes could be seen by stealthed enemies
      • Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby
      • Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush
      • Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range
      • Fixed a bug where turrets would always attack Jack in the Boxes first
      • Improved Jack in the Box AI
        • Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged
        • Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)
        • We plan more Box AI improvements in the future!



    Shen

    • General
      • Base damage increased to 57.875 from 56.875
      • Damage per level increased to 3.375 from 3.075
      • Base armor increased to 23 from 22

    • Vorpal Blade
      • Base damage increased to 70/115/140/175/210 from 50/90/130/170/210
      • Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)
      • Damage ability power ratio increased to 0.75 from 0.65
      • Heal amount no longer increases with ability power

    • Feint ability power ratio increased to 0.75 from 0.6
    • Shadow Dash taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds
    • Stand United
      • Ability power ratio increased to 1.5 from 1.0
      • Energy cost reduced to 0 from 50


    Singed

    • Attack range increased to 125 from 100
    • Fling range increased to 125 from 100

    Sion

    • General
      • Base Mana increased to 240 from 200
      • Mana per level increased to 40 from 25
      • Base Attack Speed increased to .625 from .591
      • Base Movement Speed increased to 320 from 315
      • Now gains 1.25 Magic Resist per level

    • Fixed a bug where Enrage’s Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape

    Skarner

    • Crystal Slash
      • Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80
      • Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68

    • Fracture
      • Missile Speed increased to 1800 from 1600


    Sona

    • Aria of Perseverance heal amount adjusted to 40/60/80/100/120 from 25/50/75/100/125

    Taric

    • Imbue
      • Cast range increased to 750 from 625

    • Shatter
      • Armor aura range increased to 1000 from 600
      • Taric now loses the passive armor bonus instead of the armor aura upon activation
      • Cooldown reduced to 10 seconds from 16 seconds
      • Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)

    • Dazzle
      • Stun duration is now always 1.5 seconds from 1-2 seconds
      • Cast range reduced to 625 from 650
      • Missile speed increased to 1400 from 1050
      • Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)
      • Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)

    • Radiance (Remake)
      • Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.


    Vladimir

    • Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter

    General

    • Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25
    • You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
    • You can now Smart Cast items (you have to manually bind the hotkeys)
    • Clones now correctly show their own stats
    • Clones that are meant to deceive now have a hero minimap icon
    • Creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons
    • Lux, Malphite, Maokai, Kog'Maw, Gragas and Xin Zhao's tooltips properly display numbers in their passives as they update.
    • Consumable items will not be removed from recommended item lists after being purchased
    • Removed the word “sleeps” from Cleanse’s tooltip
    • Traps (Teemo, Caitlyn, Nidalee) will now show the area they trigger in when cast
    • Fixed a bug that caused “Can’t Move While Casting” to be displayed multiple times for one instance
    • Fixed a bug where Akali and Wu-Kong could get stuck in their dash animations
    • Fixed a bug where Guardian Angel's particle would sometimes persist
    • Fixed a bug where you could Smite Baron from behind his den
    • Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
    • Fixed a rare bug with teleport causing it to not function properly
    Cita Iniciado por Desodorante Ver Mensaje
    Que el offi la chupe!!! Esto en blizlike!!!

  2. #2

    Re: Patch Notes v1.0.0.125

    inb4 taric imba.
    .

  3. #3

    Re: Patch Notes v1.0.0.125

    chau morde

  4. #4
    Inspector de Braguetas Avatar de Kinda
    Fecha de Ingreso
    10 jun, 06
    Ubicación
    En protesta.
    Mensajes
    5,819

    Re: Patch Notes v1.0.0.125

    ....

    me asesinaron al morde los hijos de mil puta, no les alcanza con que no tenga CC/gap closer/escape y sea relativamente melee. son unos idiotas.

    el morde hace raaato que no es OP.

  5. #5

    Re: Patch Notes v1.0.0.125

    Soy el unico que ve una manzana en vez de un shen ?
    Cita Iniciado por Desodorante Ver Mensaje
    Que el offi la chupe!!! Esto en blizlike!!!

  6. #6

    Re: Patch Notes v1.0.0.125

    kb morde jajajj

  7. #7

    Re: Patch Notes v1.0.0.125

    Cita Iniciado por padz Ver Mensaje
    • moonflair spellblade, cloak and dagger, and eleisa's miracle now give 35 tenacity, up from 25
    • you can now use multiple health or mana potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
    • you can now smart cast items (you have to manually bind the hotkeys)
    • clones now correctly show their own stats
    • clones that are meant to deceive now have a hero minimap icon
    • creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons
    • lux, malphite, maokai, kog'maw, gragas and xin zhao's tooltips properly display numbers in their passives as they update.
    • consumable items will not be removed from recommended item lists after being purchased
    • removed the word “sleeps” from cleanse’s tooltip
    • traps (teemo, caitlyn, nidalee) will now show the area they trigger in when cast
    • fixed a bug that caused “can’t move while casting” to be displayed multiple times for one instance
    • fixed a bug where akali and wu-kong could get stuck in their dash animations
    • fixed a bug where guardian angel's particle would sometimes persist
    • fixed a bug where you could smite baron from behind his den
    • fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
    • fixed a rare bug with teleport causing it to not function properly
    oh ziii.

  8. #8

    Re: Patch Notes v1.0.0.125

    alguien me explica lo del shaco?

    osea puede tirar ulti estando invi?

  9. #9
    Inspector de Braguetas Avatar de Kinda
    Fecha de Ingreso
    10 jun, 06
    Ubicación
    En protesta.
    Mensajes
    5,819

    Re: Patch Notes v1.0.0.125

    no lei nada que dijera eso. capaz se me paso.

    por que lo decis?

  10. #10

    Re: Patch Notes v1.0.0.125

    cual es el Bonus attack damage ratio del garen?

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