aca les dejo un link para el que dice que era latencia o lag en el oficial:
video del ofi :
Akrios RvR MAS CLARO imposible.
ademas:
STAR WARS: The Old Republic - Ability Delay -- Character Responsiveness (This will make or break SW:TOR)
es un link sobre un nuevo juego multijugador que compite con wow actualmente SW;TOR ...basicamente es una articulo extenso de QQ sobre la implementacion de el delay de 0.5 seg en dicho juego, esta en ingles, tiene cantidad de ejemplos, videos comentarios etc. Constantemente hace la comparacion del delay de 0.5 seg como sucedia en en wow oficial.
El articulo estaba claramente encontra sobre el delay pero les dejo algo de info para los que piensan que era solo lag en el ofi.( por supuesto el parch se implemento en ese juego igual que en el wow oficial no antes de muchoo QQ)
Ability Delay and Character Responsiveness: -- It is not Latency or FPS Lag
I will attempt to discuss this issue and I will do so in a manner that I hope will make everyone understand it better. The "Character Responsiveness" for lack of a better term, is how "smooth" the game plays from your avatars perspective. I have played SWG and EQ to a lesser degree as well as Warhammer Online and several other MMOs and I must honestly say that Bioware has gotten this all too important aspect much better than any previous MMO that I have experienced (with the obvious exception, to which we will get soon).
You see, I really want you (The Reader) to understand the importance of this topic. To drive home "how" important this is. In fact I will say this: I am in no way shy to say that, the reason Warhammer Online, EQs, Rift, SWG etc. etc. could never "ever" get to anything near WoW subscriptions is the Character Responsiveness. All these games failed for many reasons, and a game "can" fail for many reasons and on many fronts but this single-one-category... is by "far" the #1 Reason why World of Warcraft is World of Warcraft.
Again, I must drive home the fact that no matter if you understand this issue or are new to the subject (and perhaps MMOs) or if you believe the game is fun and enjoyable and think that this is just a vocal minority piping up on something nonsensical. This is the undeniable truth and any game developer or serious gamer worth their salt will agree.
What is Character Responsiveness and Ability Delay? -- It is not Latency or FPS lag
It is the feeling of connection between the person behind the keyboard and the Avatar that is being controlled. Basically, the better the Character Responsiveness is, the smoother the Game Plays! You may HATE World of Warcraft and believe it is the worst abomination on the planet... that is fine. HOWEVER, you "must" objectively admit that it is the absolute, smoothest Character Responsiveness in a Western Available MMO ever.
If you are a WoW player, and have played WoW with any amount of skill, competitiveness, you cannot help but cringe when in a Warzone in SW:TOR. It feels unresponsive, frustrating... as if something is wrong with you! but there is nothing you can do about it!
If you have never played WoW, perhaps you come from SWG or EQ2 or Rift etc. that is fine! You are WELCOME in this thread, it is not WoW Players against the Rest! I just "need" you to understand that SW:TOR is "noticeably" and "objectively" bad in this crucial department. I am not writing this because I am trolling or because I love WoW, on the contrary. I am doing this because I want SW:TOR to be amazing, I love so many aspects of this great game... but if this is not addressed it "will" die like every other one.