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Member
DoD Source Configs
08/10/2005, 13:48
En el foro de gotfrag.com vi este config el cual me ayudo en algo a mejorar los fps. Si los demas tienen otros config, posteenlo y asi vemos cual es el mas apropiado
1.- En el LAUNCH OPTIONS, puse esto (tengo 1GB de RAM):
-dxlevel 70 -width 800 -height 600 -refresh 70 -novid -heapsize 400000 -console
2.- El config es el siguiente (yo le puse fpsmax.cfg)
//Settings
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "1.2"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
muzzleflash_light "0"
cl_autoreload "1"
cl_showhelp "0"
cl_identiconmode "2"
hud_capturepanel "1"
cl_crosshair_red "255.000000"
cl_crosshair_green "0.000000"
cl_crosshair_blue "0.000000"
cl_crosshair_alpha "200"
cl_crosshair_file "crosshair1"
cl_dynamic_crosshair "0"
_cl_minimapzoom "1"
_overview_mode "1"
dod_overview_voice_icon_size "64"
cl_overview_chat_time "2.0"
overview_health "1"
overview_names "0"
overview_tracks "0"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "5"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_dod_02_hdr"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "0"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead ".1"
snd_musicvolume "0.000000"
volume "1"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "0"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
sv_forcepreload "1"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "50"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "1"
cl_soundfile "sound/player/jingle.wav"
cl_timeout "30"
cl_showpluginmessages "1"
tv_nochat "0"
cl_cmdbackup "2"
sv_unlockedchapters "1"
bgmvolume "1"
cl_updaterate "101"
cl_cmdrate "100.000000"
name "arcane // phnx"
// Net Code Settings
rate 25000
cl_cmdrate 101
cl_updaterate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_smooth 1
// Graphic Settings
cl_ejectbrass 0 // _disables shells flying out of guns_
cl_forcepreload 1
cl_phys_props_enable 0 // _disables trash and cans etc_
cl_phys_props_max 0 // _disables trash and cans etc_
cl_show_splashes 0 // _disables splashes when in water_
fps_max 101 // _caps FPS_
mat_bloom 0
mat_bumpmap 0 // _disables bumpmapping_
mat_clipz 0 // _lowers water quality_
mat_fastnobump 1 // _faster bump mapping_
mat_fastspecular 1 // _fast specular lighting_
mat_mipmaptextures 1 // _texture quality decreases with distance_
mat_picmip 2 // _lower texture quality--set between 0 and 2_
mat_specular 0 // _disables specular lighting_
mat_trilinear 0 // _disables trilinear filtering_
mp_decals 50 // _how many bullets etc will be shown_
muzzleflash_light 0 // _disables muzzleflash_
r_avglight 0 // _disables average lighting_
r_cheapwaterend 1 // _worse water rendering_
r_cheapwaterstart 1 // _worse water rendering_
r_decal_cullsize 2 // _lower texture quality at distance_
r_dispfullradius 2
r_drawdetailprops 0
r_drawmodeldecals 0 // _disables decals on models_
r_dynamic 0
r_eyes 0 // _removes eyes from player models_
r_lightaverage 0 // _disables average lighting_
r_lightinterp 0
r_lod 3 // _adjusts model quality--set between -5 and 5_
r_propsmaxdist 100 // _lower object fading distance_
r_renderoverlayfragment 0
r_rootlod 2 // _lower overall game detail level_
r_shadows 0 // _disables shadows (not recommended)_
r_teeth 0 // _removes teeth from player models_
r_waterforceexpensive 0 // _disables high-quality water_
rope_averagelight 0 // _disables average lighting on ropes_
rope_smooth 0 // _disables antialiasing on ropes_
rope_subdiv 0
rope_wind_dist 0 // _disables wind effects on ropes_
gamma 1.6
// Processing Settings
r_3dnow 1
r_mmx 1
r_sse 1
r_sse2 1
// Audio Settings
snd_mixahead .1 // _mixes sound ahead to reduce stuttering_
// Violence Settings
// Increases blood to help you see hits better
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
// Other Settings
budget_show_history 0
cl_crosshairalpha 999
cl_crosshairusealpha 1
jpeg_quality 100
sv_forcepreload 1
mat_picmip 1
clear
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Member
Re: DoD Source Configs
08/10/2005, 14:07
Este fue otro que tambien encontre:
**Fps fix here**
My system specs are as follows ,
6600 GT BFG tech OC
3200 64 bit 939 cpu @2.05 ghz
512 Corsair ram
I fired up dod:s last night 11 pm gmt , and found it very choppy as have alot of you. I'm sure valve will sort it out , but for the meantime i have a config which doesn't really effect image quality all that much and basically gave me 100 fps in small areas and nothing below the kinda 60 ish mark in open areas.
1. HDR looks beautiful , kills fps so i decided to set it to "bloom only" in video options. ( i plan to re-enable hdr when valve release a fix update )
2. Shadows , set to low. Yes they look nice but you don't really notice them a great deal when your playing.
3. Texture , model etc on medium
4. Config , goes in here C:\Program Files\Valve\Steam\SteamApps\youracount\day of defeat source\dod\cfg . You will need to create a text file then call it autoexec.cfg paste the below into that file and insert it into the above dir.
The config is a modified cs:s config
//Net settings
cl_interp 0.1
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_cmdrate 101
cl_updaterate 101
cl_rate 20000
cl_smooth 0
rate 25000
//Graphic Settings
budget_show_history 0
cl_ejectbrass 0
cl_forcepreload "1"
cl_phys_props_enable 0
cl_phys_props_max 0
cl_radartype 1
cl_ragdoll_physics_enable 1
cl_show_bloodspray 1
cl_show_splashes 00
fog_enable 0
fog_enable_water_fog 0
fps_max 100
mat_bloom 1
mat_bumpmap 1
mat_clipz 1
mat_fastnobump 1
mat_fastspecular 0
mat_mipmaptextures 1
mat_picmip 1 //This is the command that the in game "Texture Quality" setting changes: 0 = High 1 = Medium 2 = Low
mat_specular 0
mat_trilinear 0
mp_decals 50
muzzleflash_light 0
r_avglight 0
r_decal_cullsize 1
r_decals 50
r_dispfullradius "2"
r_drawdetailprops 0
r_drawropes 0
r_dynamic 0
r_eyeglintlodpixels 0
r_eyegloss 0
r_eyemove 0
r_eyes 0
r_eyeshift_x 0
r_eyeshift_y 0
r_eyeshift_z 0
r_eyesize 0
r_lightaverage "0"
r_lightinterp "0"
r_lod -4 //Player models look bad but saves CPU power. A setting of -5 will make the game render perfect quality models from any distance
r_mmx 1
r_propsmaxdist 100
r_rainalpha 0
r_rainalphapow 0
r_raindensity 0
r_rainlength 0
r_RainProfile 0
r_rainradius 0
r_RainRadius 0
r_RainSideVel 0
r_RainSimulate 0
r_rainspeed 0
r_rainwidth 0
r_RainSplashPercentage 0
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadowmaxrendered "-1"
r_shadowrendertotexture "0"
r_shadows 0
r_sse "1"
r_sse2 "1"
r_teeth 0
r_worldlightmin "1"
r_worldlights "1"
//Blood detail increased to see hits better
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_show_bloodspray "1"
//Crosshair brightness
cl_crosshairalpha "999"
cl_crosshairusealpha "1"
cl_crosshairscale 1100
cl_scalecrosshair "2"
//Other
mat_dxlevel 81
5. Dxlevel , set this to 8.1 , or as the engine recognises it as 81 , the line in the autoexec is done for you ( mat_dxlevel 81 ). But you will need to go to Playgames - right click on day of defeat source - go to properties - then launch options and paste in the box the following -dxlevel 81 , don't forget the - .
That's it , your good to go , if you don't like the config then u can just delete it from the dir , but i recommend backing up the autoexec first.
When valve release an update / fix i will delete the autoexec and see how it runs , if im not satisfied then i'll just paste the autoexec back into the dir.
Good luck , i hope this helps.
let me know how u get on.
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Senior Member
Re: DoD Source Configs
08/10/2005, 16:03
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Senior Member
Re: DoD Source Configs
09/10/2005, 15:09
Che alguien sabe por que me tira este cartel cuando quiero jugar!!
Unable to Load ......\Day Of Defeat Source\bin\filesystem_steam.dll
Ya lo reinstale 50 veces, lo baje de nuevo, lo reinstale en una maquina sin nada!, y me sigue dando este puto error.
Aparte de descomprimirlo todo, hay que hacer algo más? O simplemente se lanza el juego y punto?
AYUDA!!!
Elwyn : Titan -Sagitarius - (retirado) Intentando Resucitar
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Senior Member
Re: DoD Source Configs
09/10/2005, 16:07
puede ser ke tocaste algo en el Launcher!
fijate ke este todo en off
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