Arms Talents (13 points)
Improved Heroic Strike - 3/3 points
Reduces the cost of your Heroic Strike ability by 3 rage points.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
Tactical Mastery - 2/5 points
You retain up to 10 of your rage points when you change stances.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Fury Talents (38 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Unbridled Wrath - 5/5 points
Gives you a 40% chance to generate an additional Rage point when you deal melee damage.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Improved Cleave - 3/3 points
Increases the bonus damage done by your Cleave ability by 60%.
Blood Craze - 3/3 points
Allows 15% of your Health regeneration to work during combat for 20 seconds after being the victim of a critical strike.
Enrage - 5/5 points
Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.
Improved Slam - 2/5 points
Decreases the casting time of your Slam ability by 0.2 seconds.
Death Wish - 1/1 point
When activated, increases your melee damage by 20% and makes you immune to fear, but lowers your defense against all types of damage by 20%. Lasts 30 seconds.
Improved Intercept - 2/2 points
Reduces the cooldown of your Intercept ability by 10 seconds.
Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
Bloodthirst - 1/1 point
Activates after dealing a killing blow. Your next melee weapon attack deals a 100% increased damage.