Evelynn ability remake overview
Like Morello said, Evelynn is keeping long-term stealth, making her the only champion currently in the game with such a mechanic. Evelynn’s entire concept – from design to theme to aesthetic – is built around the idea of stealth, and so it was important for us to find a way for persistent stealth to live in League of Legends via Eve.
The system we’ve chosen to implement for her new stealth mechanic is similar to what some of you might remember Xypherous talking about a while ago.
Eve’s new stealth
Eve’s passive is now Shadow Walk. From Level 1, Evelynn is stealthed, meaning she can only be seen by enemy champions within a relatively short range of her, or when she passes through true sight (e.g., Vision Wards). She becomes unstealthed whenever she enters combat and reenters stealth after a brief cooldown once out of combat.
That means Evelynn is still hard to pinpoint in terms of map position, and she retains the feel of roaming around and scouting out areas for her team. Her new ring of visibility also introduces some interesting gameplay opportunities for great Evelynn players. Through careful attention, Eve can strategically juke around enemies, carefully set up surprise engagements, and unlock all sorts of new options that will reward player skill.
However, opponents now have a small window of opportunity to react, since she becomes visible before she’s directly on top of them (rather, she’ll be closing in on them at the time of detection).
Eve’s new kit
Since Eve’s now slightly more detectable at close range, we’ve been able to give her a much more robust kit:
- We’ve enhanced Eve’s mobility: instead of just having a movement speed steroid on a long-cooldown ult, one of Eve’s new base abilities passively grants her stacking movement speed on spell hits, as well as an active sprint on a short cooldown. These effects can stack.
- Hate Spike is getting a significantly longer range and the ability to hit more targets.
- Eve’s getting a new ultimate -- a ranged AoE that damages and slows enemies while granting her some increased durability based on how successful she is at landing it.
Results
All in all, these changes make Evelynn a much more viable, flexible pick. She’s still a strong duelist and ganker thanks to her stealthy nature, enhanced mobility and high damage output. These new changes also give her some much-needed team fight presence.
We’ll be putting Eve up on the PBE for final testing and QA in the next content patch – look forward to her full kit details and feel free to give her some hands-on testing at that time.
Next up: Classick with the Twitch details.