Tomen esto y conviertan a los llorones.
Game Design, Psychology, Flow, and Mastery - Playing to Win Index
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Tomen esto y conviertan a los llorones.
Game Design, Psychology, Flow, and Mastery - Playing to Win Index
¡Uy! A ver. ¡Voy a leerlo!
Lindo sitio, no lo conocia.
Volvio HAXiel...HAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHA XHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXH AXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAX HAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHAXHA XHAXHAX
ah, aparecio triunfal el gato.
ahhh, pará... pará
Introducing...the Scrub
In the world of Street Fighter competition, there is a word for players who aren't good: "scrub." Everyone begins as a scrub---it takes time to learn the game to get to a point where you know what you're doing. There is the mistaken notion, though, that by merely continuing to play or "learn" the game, that one can become a top player. In reality, the "scrub" has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. He's lost the game before he's chosen his character. He's lost the game even before the decision of which game is to be played has been made. His problem? He does not play to win.
jajaja
Sería muy de nerd leer toooodoo eso...
Leer es nerd
Qué es un cronopio?
Una asociacion anti lectores que de noche quema libros y toma sangre de Unicornio.
Meeeeeeeee estaaaaaaas jodiendooooooooooooo