Dungeon [HFj] Utgarde Keep
La info q sea "blizzlike" la pondré en azul
si acá es de otra manera, pondré en Naranja.
Colaboren reportando.
gracias!
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Utgarde Keep: Utgarde Keep
Estado: Abierta, Con Loot
Territory: Contested. Howling Fjord
Faction: -
Modo normal
Level mínimo para entrar: 68
Modo heroico
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Quest dentro de la dungeon:
A Score to Settle (horde). Funciona?: Si
Disarmament (alliance). Funciona?: ??
Disarmament (horde). Funciona?: Si
Ingvar Must Die! (horde). Funciona?: Si
Into Utgarde! (alliance). Funciona?:
Reporten si no tiran los items los bosses o no se puede completar alguna
Trash: (si hay alguno q no aparece o no castea algo bien, avisen y lo agrego al lado de su nombre)
Dalronn the Controller
Dark Ranger Marrah
Decomposing Ghoul
Deviate Lurker
Dragonflayer Berserker
Dragonflayer Bonecrusher
Dragonflayer Fleshripper
Dragonflayer Forge Master
Dragonflayer Heartsplitter
Dragonflayer Ironhelm
Dragonflayer Metalworker
Dragonflayer Overseer
Dragonflayer Prisoner
Dragonflayer Runecaster
Dragonflayer Soulreaver
Dragonflayer Spiritualist
Dragonflayer Strategist
Dragonflayer Weaponsmith
Enslaved Proto-Drake
Firjus the Soul Crusher
Frenzied Geist
Frost Tomb
Jeeves
Jlarborn the Strategist
Oluf the Violent
Proto-Drake Handler
Proto-Drake Rider
Savage Worg
Scrapbot
Skarvald the Constructor A H Humanoid
Skeletal Minion
Tunneling Ghoul
Valgarde Gryphon Rider
Vrykul Skeleton
Yorus the Flesh Harvester
Bosses:
Prince Keleseth <The San'layn>
Health: 192,200 - 403,200
Wealth: 56s 7p
Habilidades:
Shadow Bolt - Inflicts 2,975 to 4,025 (Heroic: 5,950 to 8,050) Shadow damage to his main target.
Funciona
Frost Tomb - Encases a random player in a Frost Tomb, stunning him and causing 400 Frost damage per second for 20 seconds. This spell lasts until canceled or when the Frost Tomb is destroyed.
Funciona
Raise Skeletons - Periodically, Keleseth will resurrect 4 Vrykul Skeletons. They have few life and cast Decrepify on a random target, reducing his movement speed by 30% and Strength by 100 (Heroic: Strength by 200), and also a Bone Armor on Prince Keleseth.
Funciona
Skarvald the Constructor & Dalronn the Controler
Level: 67-81- Elite
Health: 96,100 - 208,528
Wealth: 57s 69p
Habilidades:
Stone Strike - Inflicts 100% of his weapon damage and knock his target back.
Funciona
Charge - Charges a random player, dealing 35% of his weapon damage and stunning the target for 2 seconds.
Funciona
Enrage - Skarvald periodically enrages, increasing his attack speed by 30% and his physical damage done by 10%
Funciona
Dalronn the Controler & Skarvald the Constructor
Level: 67-81- Elite
Health: 96,100 - 208,528
Wealth: 57s 17p
Habilidades:
Shadow Bolt - Inflict 2,700 to 3,300 (Heroic: 4,050 to 4,950) Shadow damage to a random target.
Funciona
Debilitate - Inflict 750 (Heroic: 1,500) Shadow damage every 2 seconds and reduce casting, movement, melee and ranged attack speed by 50%. Lasts 8 seconds.
Funciona
Summon Skeletons (Heroic) - Summons 2 Skeletal Minions to help Dalronn. They don't have any specific abilities.
Funciona?
Notas:
Al llamar a uno de los bosses, viene el otro también.
Al morir uno de los bosses, "revive" en forma fantasma y hace lo mismo que cuando estaba vivo, pero no se lo puede pegar.
Funciona
Ingvar the Plunderer
Level: 67-81 - Elite
Health: 120,125 - 247,627
Wealth: 57s 72p
Phase 1 (living),
Habilidades:
Cleave - Inflicts 150% of normal melee damage to a player and its nearest ally.
Funciona
Enrage - Increases attack speed by 5% and size by 5% per cast. Stacks up to 50 times.
Funciona?
Smash - Deals 13,125 to 16,875 (Heroic: 37,000 to 43,000) Physical damage to all players within a 10 yard cone in front of him.
Funciona. pero pega menos
Staggering Roar - Deals 2,188 to 2,812 (Heroic: 2,625 to 3,375) Physical damage to all players within 60 yards, interrupting any spells being cast for 6 sec.
Funciona?
Phase 2 (undead),
Habilidades:
Dark Smash - Deals 8,750 to 11,250 (Heroic: 26,250 to 33,750) Shadow damage to all players within a 10 yard cone in front of the caster. In addition, deals 1,750 to 2,250 (Heroic: 3,500 to 4,500) Shadow damage to all players, stunning them for 2 seconds.
Funciona
Dreadful Roar - Deals 3,063 to 3,937 (Heroic: 5,250 to 6,750) Shadow damage to players within 60 yards, interrupting any spells being cast for 8 sec. In addition, targets will take 5% more Shadow damage. This effect can stack up to 40 times.
Funciona
Woe Strike - Inflicts 200% of normal melee damage to a player and inflicts a Woe Strike to this target. Any healing done to this target deals 875 to 1,125 (Heroic: 1,750 to 2,250) Shadow damage to the healer.
Funciona?
Shadow Axe - Ingvar throws his Shadow Axe at a random target. The axe will arrive at the target and spin in place for 10 sec, dealing 1,750 to 2,250 (Heroic: 3,500 to 4,500) damage per second to all nearby enemies. While the axe is spinning, Ingvar is disarmed.
Funciona
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Bugs Generales:
. Falta la piedra de summon
. No da el Achievement, pq no cuenta la muerte del último boss Ingvar the Plunderer
.
Re: Dungeon [HFj] Utgarde Keep
Prince Keleseth <The San'layn>
Shadow Bolt Anda
Frost Bomb Anda:No hace daño pero si congela
Raise SkeletonsAnda
Skarvald the Constructor
Stone Strike Anda
Charge NO anda
Enrage Anda
Dalronn the Controller
Shadow Bolt Anda
Debilitate Anda
No vuelven cuando mueren los 2
Re: Dungeon [HFj] Utgarde Keep
dejame comentar algo el lvl minimo para entrar en la dungeon es 68 no 70
otra cosa en heroic tienen casi siempre el doble de hp y pegan 1.5 mas o 2 veces mas no recuerdo asi q si si ven vichos con 400k en hero no se asusten .... la nueva instance de icc dungeon un boss tiene 1kk de hp en hero pasa q los dmgs son otros ya con los items y podes bajar 1kk con 5 man ....
Re: Dungeon [HFj] Utgarde Keep
la piedra de summon no ta...
Re: Dungeon [HFj] Utgarde Keep
el cubo del Prince keleseth si hace daño te tickea x 600
Re: Dungeon [HFj] Utgarde Keep
Obviamente Sr Soulcrash, comente lo q quiera =P
gente yo voy actualizando con lo q reporten.
Uno dijo q no anda el Frost Tomb de prince y otro si. lo dejo como q no se sabe,
Ahora termino de instalar los parches y veo q ondas.
Vayan reportando todos, todo lo q puedan =)
Parece q anda bastante bien por lo q dicen =D
Re: Dungeon [HFj] Utgarde Keep
Phase 1 (living),
Habilidades:
Cleave - Inflicts 150% of normal melee damage to a player and its nearest ally.
Anda
Enrage - Increases attack speed by 5% and size by 5% per cast. Stacks up to 50 times.
Anda
Smash - Deals 13,125 to 16,875 (Heroic: 37,000 to 43,000) Physical damage to all players within a 10 yard cone in front of him.
Anda pero pega poco
Staggering Roar - Deals 2,188 to 2,812 (Heroic: 2,625 to 3,375) Physical damage to all players within 60 yards, interrupting any spells being cast for 6 sec.
Anda
Phase 2 (undead),
Habilidades:
Dark Smash - Deals 8,750 to 11,250 (Heroic: 26,250 to 33,750) Shadow damage to all players within a 10 yard cone in front of the caster. In addition, deals 1,750 to 2,250 (Heroic: 3,500 to 4,500) Shadow damage to all players, stunning them for 2 seconds.
Pega bastante sin un buen tanke te lo baja muy facil.
Dreadful Roar - Deals 3,063 to 3,937 (Heroic: 5,250 to 6,750) Shadow damage to players within 60 yards, interrupting any spells being cast for 8 sec. In addition, targets will take 5% more Shadow damage. This effect can stack up to 40 times.
Funciona?
Woe Strike - Inflicts 200% of normal melee damage to a player and inflicts a Woe Strike to this target. Any healing done to this target deals 875 to 1,125 (Heroic: 1,750 to 2,250) Shadow damage to the healer.
No lo vi
Shadow Axe - Ingvar throws his Shadow Axe at a random target. The axe will arrive at the target and spin in place for 10 sec, dealing 1,750 to 2,250 (Heroic: 3,500 to 4,500) damage per second to all nearby enemies. While the axe is spinning, Ingvar is disarmed.
Anda
No da Achievement no se por que.
La quest a Score to Settle anda.
Re: Dungeon [HFj] Utgarde Keep
No pide repu o algun tipo de cosa para el modo heroic(creo que solo con ser 80 basta). Y la repu que da es depende el tabard que te pongas, en caso contrario da repu con Horde Expedition o el equivalente en la allli.
Es asi con todas las dugeon de la woltk creo.
Re: Dungeon [HFj] Utgarde Keep
No se asusten si ven que el trash tiene mucha HP, hay bosses en raids 25 man con 12kk de HP.
Empiecen a acostubrarse si todo sale bien :D
Re: Dungeon [HFj] Utgarde Keep
la puta me sorprendio lo que me fajaba con dark smashes el boss final, y venia a reportarlo como bug, pero esta bien el daño.