Dungoen [DB] Ahn'kahet: The Old Kingdom
La info q sea "blizzlike" la pondré en azul
si acá es de otra manera, pondré en Naranja.
Colaboren reportando.
gracias!
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Ahn'kahet: The Old Kingdom
Estado: Abierta, sin Loot
Territory: Contested, Dragonblight
Faction: -
Modo normal
Level mínimo para entrar: 70
Modo heroico
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Quest dentro de la dungeon:
All Things in Good Time. (daily heroic). Funciona?
Funky Fungi. Funciona?
The Faceless Onese . Funciona?: ??
Reporten si no tiran los items los bosses o no se puede completar alguna
Trash: (si hay alguno q no aparece o no castea algo bien, avisen y lo agrego al lado de su nombre)
Ahn'kahar Guardian
Ahn'kahar Slasher
Ahn'kahar Spell Flinger
Ahn'kahar Swarmer
Ahn'kahar Swarmer
Ahn'kahar Watcher
Ahn'kahar Web Winder
Amanitar
Bonegrinder
Bound Air Elemental
Bound Fire Elemental
Bound Water Elemental
Deep Crawler
Elwynn Forest Wolf
Eye of Taldaram
Forgotten One
Frostbringer
Healthy Mushroom
Jeeves
Plague Walker
Plundering Geist
Poisonous Mushroom
Roach
Savage Cave Beast
Scrapbot
Spider
Twilight Apostle
Twilight Darkcaster
Twilight Initiate
Twilight Volunteer
Twilight Worshipper
Twisted Visage
Twisted Visage
Twisted Visage
Twisted Visage
Twisted Visage
Bosses:
Elder Nadox
Health: 180,795 - 431,392
Mana: 71,220 - 83,380
Wealth: 61s 30p
Habilidades:
Brood Plague - Apply a disease that inflicts 1,275 (Heroic: 2,550) Nature damage every 3 seconds for 30 seconds.
Funciona?
Hatch eggs - Hatch eggs in the room, spawning Ahn'kahar Swarmer s with very low life. They will attack the target with the highest zone threat.
Funciona?
Spawn guardian - Summon an Ahn'kahar Guardian with moderate life, but who have a Guardian Aura that prevent doing damage to Nadox and the Swarmers. The aura has a 80 yard range and lasts until his death.
Funciona?
Berserk - If Nadox is pulled to far away from his room, he berserks, increasing his attack speed by 150% and damage done by 500%, quickly wiping the group.
Funciona?
Brood Rage (Heroic) - Enrage a Swarmer, Increases damage done by 200%, maximum health by 10,000 and size by 100%.
Funciona?
Prince Taldaram
Level: 70-82- Elite
Health: 212,700 - 458,354
Mana: [COLOR="RoyalBlue"]71,220 - 83,380COLOR]
Wealth: 61s 48p
Habilidades:
Bloodthirst - Inflicts 120% weapon damage, and restores 1% of his total life on the next 3 strikes.
Funciona
Conjure Flame Sphere - Conjures Flame Orbs. Those spheres moves from their summoning location to the end of the platform, and cast a Sear Beam dealing 833 to 967 (Heroic: 1,249 to 1,451) Fire damage to all players in a 20 yards range. The sphere disappears after ~10 seconds.
Funciona
Vanish - Vanishes, making him invisible but still attackable by AoE spells.
Funciona?
Embrace of the Vampyr - Stuns a random target and inflicts 1,500 (Heroic: 2,500) Shadow damage every 2 seconds for 20 seconds (Heroic: and also reduce the healing done target by 100%). Lasts until canceled or until Taldaram receives 20,000 (Heroic: 40,000) damage.
Funciona
Notas:
Prior engaging Taladram, players will need to activate 2 Ancient Nerubian Devices, located on two platforms.
Funciona
Jedoga Shadowseeker
Health: 212,700 - 431,392 - Tiene esa vida?
Mana: 71,220 - 83,380 - Tiene ese mana?
Wealth: 60s 32c
Habilidades:
Cyclone Strike - Deals 150% of weapon damage to all targets in a radius of 6 yards around her and knock them back. Funciona?
Lightning Bolt - Inflicts 1,573 to 2,127 (Heroic: 3,825 to 5,175) Nature damage to a random player. Funciona?
Thundershock - Deals 1,575 to 2,025 (Heroic: 5,088 to 5,912) Nature damage and additional 1,575 to 2,025 (Heroic: 3,500 to 4,500) Nature damage every 2 seconds for 10 seconds to all players standing in it. Funciona?
Ascend - Call one of the Initiate in the room, making him vulnerable. If he reaches the circle, Jedoga will sacrifice him and gain Gift of the Herald Funciona?
Gift of the Herald - Increase the damage done by melee attacks and all abilities by 200% and size by 35%. Lasts 20 seconds. Funciona?
Herald Volazj
Health: 265,875 - 431,392 - Tiene esa vida?
Wealth: 61s 15c
Habilidades:
Mind Flay - Inflicts 2,828 to 3,172 (Heroic: 5,655 to 6,345) Shadow damage every second for 3 seconds and reduces movement speed by 50%. Cast on his primary aggro target. Funciona?
Shadow Bolt Volley - Inflicts 850 to 1,150 (Heroic: 2,550 to 3,450) Shadow damage to all players in the room. Funciona?
Shiver - Inflicts 1,414 to 1,586 (Heroic: 2,828 to 3,172) Shadow damage to a player, then jump to another player in a 20 yard range. Can affect up to 5 targets. Funciona?
Insanity - Drive all players in the room to Insanity. During this time, players are phased and can't attack the Herald, but will fight 4 Twisted Visages who use the same abilities as the other party members. Once all the Twisted Visage of one player are dead, this player will help another party member until all Visages are dead. Funciona?
Amanitar (solo en modo Heroic)
Health: 431,392 - Tiene esa vida?
Wealth: 66s 79c
Habilidades:
Bash - Inflicts 4,163 to 4,837 Physical damage to his current target. Funciona?
Venom Bolt Volley - Inflicts 3,063 to 3,937 Nature damage to a random target. Funciona?
Entangling Roots - Magic effect casted on a random player, dealing 1,850 to 2,150 Nature damage every 2 seconds and make the target unable to move for 10 seconds. Funciona?
Mini - Applied on a random player, this debuff reduce damage done by 50% and defense by 500. Lasts until the application of Potent Fungus. Funciona?
Poisonous Mushrooms - which drop a Poison Cloud at their death, dealing 3,238 to 3,762 Nature damage every 2 seconds for 8 seconds in a 5 yard radius. Funciona?
Healthy Mushroom - Buff players in a 3 yard radius after their death with Potent Fungus, removing Mini and increasing damage done by 100% for 2 minutes or until Mini is applied. Funciona?
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Bugs Generales:
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Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
Te doy una mano con la descripción de los dos bosses que te faltaron (son cuatro en total):
Jedoga Shadowseeker
Health: 212,700 - 431,392 - Tiene esa vida?
Mana: 71,220 - 83,380 - Tiene ese mana?
Wealth: 60s 32c
Habilidades:
Cyclone Strike - Deals 150% of weapon damage to all targets in a radius of 6 yards around her and knock them back. Funciona?
Lightning Bolt - Inflicts 1,573 to 2,127 (Heroic: 3,825 to 5,175) Nature damage to a random player. Funciona?
Thundershock - Deals 1,575 to 2,025 (Heroic: 5,088 to 5,912) Nature damage and additional 1,575 to 2,025 (Heroic: 3,500 to 4,500) Nature damage every 2 seconds for 10 seconds to all players standing in it. Funciona?
Ascend - Call one of the Initiate in the room, making him vulnerable. If he reaches the circle, Jedoga will sacrifice him and gain Gift of the Herald Funciona?
Gift of the Herald - Increase the damage done by melee attacks and all abilities by 200% and size by 35%. Lasts 20 seconds. Funciona?
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Herald Volazj
Health: 265,875 - 431,392 - Tiene esa vida?
Wealth: 61s 15c
Habilidades:
Mind Flay - Inflicts 2,828 to 3,172 (Heroic: 5,655 to 6,345) Shadow damage every second for 3 seconds and reduces movement speed by 50%. Cast on his primary aggro target. Funciona?
Shadow Bolt Volley - Inflicts 850 to 1,150 (Heroic: 2,550 to 3,450) Shadow damage to all players in the room. Funciona?
Shiver - Inflicts 1,414 to 1,586 (Heroic: 2,828 to 3,172) Shadow damage to a player, then jump to another player in a 20 yard range. Can affect up to 5 targets. Funciona?
Insanity - Drive all players in the room to Insanity. During this time, players are phased and can't attack the Herald, but will fight 4 Twisted Visages who use the same abilities as the other party members. Once all the Twisted Visage of one player are dead, this player will help another party member until all Visages are dead. Funciona?
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Ojalá funcione bien el Insanity de este boss, el uso de phasing que hace es tremendo, como dice en la descripción, cada pj entra en una zona de phasing diferente y tiene que matar a imágenes de sus compañeros de party (los visages que menciona). El spell lo castea dos veces, una cuando está al 66% y otra al 33%.
Algunos comentarios de como deberían funcionar estos visages:
* La forma y los spells de los visages depende de la rama de talentos del pj original, por ejemplo, si en el grupo hay un druida moonkin, la imagen de ese druida tambien va a ser un moonkin, el healer va a curarse a si mismo y a los demás, etc.
* Son limitados, usan 1 o 2 spells como mucho. Por ejemplo, los moonkin spamean wrath y los locks shadow bolt + corruption.
* No spawnean las pets de las clases que tengan pets.
Si encuentro información más exacta de la vida y spells de estos visages la posteo.
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
mmmuuuuuchas gracias ^^
ahi agregue la info al 1er post =)
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
Prince Taldaram
Level: 70-82- Elite
Health: 212,700 - 458,354
Mana: [COLOR="RoyalBlue"]71,220 - 83,380COLOR]
Wealth: 61s 48p
Habilidades:
Bloodthirst - Inflicts 120% weapon damage, and restores 1% of his total life on the next 3 strikes.
Funciona? si
Conjure Flame Sphere - Conjures Flame Orbs. Those spheres moves from their summoning location to the end of the platform, and cast a Sear Beam dealing 833 to 967 (Heroic: 1,249 to 1,451) Fire damage to all players in a 20 yards range. The sphere disappears after ~10 seconds.
Funciona? si
Vanish - Vanishes, making him invisible but still attackable by AoE spells.
Funciona? duda
Embrace of the Vampyr - Stuns a random target and inflicts 1,500 (Heroic: 2,500) Shadow damage every 2 seconds for 20 seconds (Heroic: and also reduce the healing done target by 100%). Lasts until canceled or until Taldaram receives 20,000 (Heroic: 40,000) damage.
Funciona? si
Notas:
Prior engaging Taladram, players will need to activate 2 Ancient Nerubian Devices, located on two platforms.
Funciona? si
pero hay algo raro con este tema, creo que vanish hace que salga de combate por poco tiempo y se recupere vida <.<, si no tenes dps para antes del vanish no lo podes matar porque tiene toda la vida cuando termina.
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
Mob Forgotten one, intargeteable.
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
Cita:
Mob Forgotten one, intargeteable.
Ahora por lo menos andan bien los Forgotten One. Hay otros que no se pueden targetear, que estan justo antes de la pelea con Jedoga, son como unas sombras medio transparentosas... no sabria decir el nombre, mañana lo busco.
Elder Nadox
Brood Plague - Apply a disease that inflicts 1,275 (Heroic: 2,550) Nature damage every 3 seconds for 30 seconds. >>> Funciona
Hatch eggs - Hatch eggs in the room, spawning Ahn'kahar Swarmer s with very low life. They will attack the target with the highest zone threat. >>> Funciona
Spawn guardian - Summon an Ahn'kahar Guardian with moderate life, but who have a Guardian Aura that prevent doing damage to Nadox and the Swarmers. The aura has a 80 yard range and lasts until his death. >>> Creeria que funciona el aura esa, pero no estoy seguro.
Berserk - If Nadox is pulled to far away from his room, he berserks, increasing his attack speed by 150% and damage done by 500%, quickly wiping the group. >>> sin testear.
Jedoga Shadowseeker
Cyclone Strike - Deals 150% of weapon damage to all targets in a radius of 6 yards around her and knock them back. >>> no vi ningun knockback :S
Lightning Bolt - Inflicts 1,573 to 2,127 (Heroic: 3,825 to 5,175) Nature damage to a random player. >>> no me acuerdo de haber visto que lo tire.
Thundershock - Deals 1,575 to 2,025 (Heroic: 5,088 to 5,912) Nature damage and additional 1,575 to 2,025 (Heroic: 3,500 to 4,500) Nature damage every 2 seconds for 10 seconds to all players standing in it. >>> Funciona
Ascend - Call one of the Initiate in the room, making him vulnerable. If he reaches the circle, Jedoga will sacrifice him and gain Gift of the Herald >>> funciona
Gift of the Herald - Increase the damage done by melee attacks and all abilities by 200% and size by 35%. Lasts 20 seconds. >>> sin testear
Herald Volazj
Mind Flay - Inflicts 2,828 to 3,172 (Heroic: 5,655 to 6,345) Shadow damage every second for 3 seconds and reduces movement speed by 50%. Cast on his primary aggro target. >>> no vi que lo tire.
Shadow Bolt Volley - Inflicts 850 to 1,150 (Heroic: 2,550 to 3,450) Shadow damage to all players in the room. >>> Funciona
Shiver - Inflicts 1,414 to 1,586 (Heroic: 2,828 to 3,172) Shadow damage to a player, then jump to another player in a 20 yard range. Can affect up to 5 targets. >>> Funciona
Insanity - Drive all players in the room to Insanity. During this time, players are phased and can't attack the Herald, but will fight 4 Twisted Visages who use the same abilities as the other party members. Once all the Twisted Visage of one player are dead, this player will help another party member until all Visages are dead. >>> no funciona
Puede que le haya pifiado en algunas cosas, falta testear con mas ganas. Igual en lineas generales, le falta todavia a los scripts de este dungeon para que sea habilitado con loot a mi parecer.
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
El insanity es básicamente toda la pelea, sino anda eso, es como ir a WC.
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
Cita:
Iniciado por
Sypha
Mind Flay - Inflicts 2,828 to 3,172 (Heroic: 5,655 to 6,345) Shadow damage every second for 3 seconds and reduces movement speed by 50%. Cast on his primary aggro target. >>> no vi que lo tire.
Debería ser notable, el Mind Flay en el ofi lo tira más o menos cada 10 segundos.
Y sí, lo principal de la pelea es el Insanity.
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
Igual, se me hace que debe ser un poco complicado scriptear toda la fase de Insanity. Caia de maduro que no iba a funcar y que al no funcar iba a ser un podonga la pelea.
Re: Dungoen [DB] Ahn'kahet: The Old Kingdom
pero mas o menos como teron.... los constructs brillaron por su ausencia siempre, y aun asi la pelea siendo una mierda, el boss tenia loot (por ignorancia o por pertinencia. lo desconosco)