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Morfeo
Test de Spells y Talents [v.3.1.3]
16/08/2009, 15:48
Bueno ya creo el post del test que voy a hacer en cuanto levante el server. Apenas levanta arranco a testear. Los que quieran testear conmigo seguramente voy a estar en la arena de Nagrand testeando.
Dejo el post echo con los spells.
BALANCE SPELLS
Wrath
Moonfire
Thorns: No toma sp
Nature's Grasp
Teleport: Moonglade
Faerie Fire
Hibernate:
Insect Swarm
Starfire
Soothe Animal
Hurricane
Innervate: No da %
Moonkin Form
Barskin
Force of Nature
Cyclone
TALENTS
Starlight Wrath
Genesis
Moonglow
Nature's Majesty
Improved Moonfire
Brambles
Nature's Grace
Nature's Splendor
Nature's Reach
Vengeance
Celestial Focus
Improved Insect Swarm
Dreamstate
Moonfury
Balance Of Power
Moonkin Form
Improved Moonkin Form
Improved Faerie Fire
Owlkin Frenzy
Wrath Of Cenarius
Eclipse
Typhoon
Force of Nature
Gale Winds
Earth and Moon
Starfall
FERAL COMBAT
SPELLS
Bear Form
Demoralizing Roar
Growl
Maul
Enrage: No reduce armor.
Bash
Aquatic Form
Swipe
Cat Form: Como siempre, no da lo que dice que tiene que dar de dodge. Pero siempre fue asi.
Claw
Feral Charge - Bear
Feral Charge - Cat: Sigue mal la animacion
Prowl: Te ven, y te ven desde la loma del orto
Rip
Shred: No toma ap como deberia
Rake
Tiger's Fury
Dash
Challenging Roar
Cower
Faerie Fire (Feral)
Travel Form
Ferocious Bite: No toma ap como deberia.
Ravage
Track Humanoids: SE APLICA CUANDO TE TRANSFORMAS BIEN
Frenzied Regeneration
Pounce
Dire Bear Form
Feline Grace
Mangle (Bear)
Mangle (Cat)
Maim: Ahora es stun
Lacerate
Flight Form
Swift Flight Form
TALENTS
Ferocity
Feral Aggression
Feral Instinct: No anda lo del Powl
Thick Hide
Feral Swiftness
Survival Instincts: Toma la nueva reduccion de cd de la 3.1
Sharpened Claws
Shredding Attacks
Predator Strikes
Primal Fury
Primal Precision
Brutal Impact
Feral Charge
Nurturing Instinct: AL FIN!!!
Natural Reaction: no da el dodge
Heart of the Wild: no da la stamina
Survival of the Fittest
Leader of the Pack
Improved Leader of the Pack: kbe
Primal Tenacity
Protector of the Pack
Predatory Instincts
Infected Wounds
King of the Jungle
Mangle
Improved Mangle
Rend and Tear
Primal Gore
Berserk
RESTORATION
SPELLS
Healing Touch
Mark of the Wild
Rejuvenation
Regrowth
Cure Poison: Falta testear mejor pero aveces no me saca la poison.
Rebirth
Remove Curse
Abolish Poison
Nature's Swiftness
Tranquility
Swiftmend
Gift of the Wild
Tree of Life
Lifebloom
TALENTS
Improved Mark of the Wild
Furor
Naturalist
Nature's Focus
Natural Shapeshifter
Intensity
Master Shapeshifter
Subtlety
Omen of Clarity
Tranquil Spirit
Improved Rejuvenation
Nature's Swiftness
Gift of Nature
Improved Tranquility
Empowered Touch
Improved Regrowth
Living Spirit
Swiftmend
Natural Perfection
Living Seed
Empowered Rejuvenation
Replenish
Tree of Life
Improved Tree of Life
Gift of The Earthmother
Wild Growth
Iniciado por
Patches Notes
Druids
- Abolish Poison: Now ticks every 3 seconds, up from every 2. Now
lasts 12 seconds, up from 8.
- Faerie Fire and Faerie Fire (Feral): Now decreases armor of your target by 5%. Has a 5-minute duration,
and a 40-second PvP duration.
- Feral Faerie Fire: The damage generated by this ability in Bear Form
and Dire Bear Form has been increased substantially.
- Innervate: This spell no longer costs mana.
- Lifebloom: Mana cost of all ranks doubled. When Lifebloom blooms or
is dispelled, it now refunds half the base mana cost of the spell
per application of Lifebloom, and the heal effect is multiplied by
the number of applications.
- Maim: This ability is now considered a stun, and shares a diminish
category with all other stuns. It no longer has a chance to break
from the target taking damage. Duration lowered to 1 second per
combo point.
- Pounce: No longer affected by diminishing returns with other stuns,
however, it now shares a diminishing return with Cheap Shot (Rogue).
- Savage Defense: Trainable at level 40 with Dire Bear Form as a
prerequisite. When the druid deals a melee critical strike, it gains
a physical damage shield equal to 25% of its attack power. The next
hit completely consumes the shield, regardless of how much damage
was done. Only active in Bear Form.
- Starfall: Cooldown reduced to 90 seconds.
- Swipe: The Bear Form and Dire Bear Form version of this ability no
longer has a targeting requirement and hits targets behind the druid
and to the sides.
- Talents
Balance
Celestial Focus re-designed: Reduces the pushback suffered from
damaging attacks while casting Starfire, Hibernate and Hurricane by
23/46/70% and increases your total spell haste by 1/2/3%.
Eclipse: The benefit to Wrath triggered by casting Starfire has been
increased to 30% bonus damage.
Insect Swarm: The bonus damage from spellpower on this damage over
time ability has been increased significantly to match similar
spells on other classes.
Mark of the Wild and Gift of the Wild can now be cast while in
Moonkin form.
Moonkin Form: Mana cost reduced.
Nature's Grace redesigned: All spell critical strikes have a
33/66/100% chance to grace you with a Blessing of Nature, increasing
your spell casting speed by 20% for 3 seconds.
Owlkin Frenzy is now properly considered an Enrage effect. Now also
does not trigger from spell hits, only physical ranged and melee
attacks.
Typhoon: Now causes a 3-second daze.
Feral
Heart of the Wild: Stamina bonus changed to 2/4/6/8/10%.
Predatory Strikes: This talent no longer works when in Moonkin form.
New Talent: Primal Gore: Grants the periodic damage from your
Lacerate and Rip abilities the chance to critically hit.
Primal Tenacity: The damage reduction while stunned effect now only
works in Cat Form.
Rend and Tear: The critical strike bonus for Ferocious Bite reduced
to 5/10/15/20/25%, down from 10/20/30/40/50%.
Savage Roar is now considered an Enrage effect and now increases
physical damage done by 30% instead of increasing attack power.
Survival of the Fittest: Bonus armor reduced to 11/22/33% instead of
22/44/66%.
Restoration
Living Seed: This talent now accounts for total healing including
overhealing.
Improved Mark of the Wild: Now also increases all of your total
attributes by 1/2%.
Intensity: Now grants 17/33/50% of mana regeneration while casting.
New Talent: Improved Barkskin: Increases the damage reduction
granted by your Barkskin spell by 5/10%, and increases your
resistance to Dispel mechanics by an additional 30/60% while under
the effect of Barkskin.
Improved Regrowth: This talent is renamed Nature’s Bounty. Increases
the critical effect chance of your Regrowth and Nourish spells by
5/10/15/20/25%.
Replenish: This talent is now re-named Revitalize and also works
with Wild Growth.
Tree of Life: Now receives 240% increased armor. You can now use
Nature's Grasp and Thorns while within this form. In addition, the
discount on heal-over-time spells from this talent is now active at
all times, whether or not the druid is in Tree of Life form. Mana
cost reduced to match the cost of Travel Form.
Como dije, estan invitados a testear conmigo. Todo lo que se ponga aca es para que Dashi depues lo pase al original.
Saludos.
Última edición por DkMorfeo; 24/08/2009 a las 20:27
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