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Patch Notes v1.0.0.130 QUIERO MI AHRI
13/12/2011, 01:11
New Skins in the Store
- Midnight Ahri
- Dynasty Ahri
- Festive Maokai
- Toy Soldier Gangplank
- Snowmerdinger
- Mistletoe Leblanc
Ahri, her skins, and all of the Snowdown Showdown content will be simultaneously released in North America, Europe, and Korea on 12/14.
PVP.net v1.50
- Added the ability to search skins by Champion name in the Store
- Fixed several bugs that resulted in some cases of the "Session Closed" error
League of Legends v1.0.0.130
Ahri, the 9 Tails Fox
- Orb of Deception: Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
- Fox-Fire: Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
- Charm: Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
- Spirit Rush: Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.
- Soul Eater (Passive): Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell has bonus Spell Vamp.
Fizz
- Base health regen per 5 reduced to 7 from 9
- Chum the Waters
- Fixed a bug where Chum the Waters stopped working if Fizz died
- Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
- Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
- Added a 3-2-1 timer like Time Bomb
- No longer hits nontargetable units like Vladimir in Sanguine Pool
- Urchin Strike ability power ratio reduced to .6 from .7
- Seastone Trident active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50
Kassadin
- Riftwalk cooldown increased to 7/6/5 from 6/5/4
Lux
- Prismatic Barrier
- Shield strength increased to 80/105/130/155/180 from 60/85/110/135/160
- Missile speed increased to 1400 from 1200
- Lucent Singularity cooldown reduced to 9 seconds from 11
Miss Fortune
- Bullet Time base damage increased to 65/95/125 from 60/85/110
Mordekaiser
- Iron Man (Passive) shield amount increased to 35% from 30%
- Siphon of Destruction damage increased to 70/115/160/205/250 from 65/105/145/185/225
Pantheon
- Aegis of Zeonia mana cost reduced to 55 from 70
- Grand Skyfall mana cost reduced to 125 from 150
Sivir
- Boomerang Blade
- Base damage reduced to 70/115/160/205/250 from 80/125/170/215/260
- Now scales with ability power at a 0.5 ratio
- Ricochet
- Damage falloff per bounce reduced to 20% from 25%
- Fixed a bug which caused Ricochet to cost additional mana on throwing the projectile
- Updated recommended items
Sona
- No longer automatically acquires attack targets when idle while Power Chord is active
Trundle
- As of the Volibear patch, Contaminate's CC reduction applies to Silences and Blinds
Tryndamere
- Bloodlust heal per 1 fury reduced to 0.5/0.95/1.4/1.85/2.3 from 0.65/1.15/1.65/2.15/2.65
Twisted Fate
- Auto-attack range increased to 525 from 510
- Pick a Card will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target
Udyr
- Monkey's Agility no longer grants Dodge
Veigar
- Primordial Burst mana cost reduced to 125/175/225 from 150/200/250
- Dark Matter mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140
- Baleful Strike
- Mana cost adjusted to 60/65/70/75/80 from 75 at all levels
- Total ability power accumulated from Baleful Strike is now displayed in the tooltip
- Event Horizon mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140
Volibear
- Frenzy base damage reduced to 80/125/170/215/260 from 90/140/190/240/290
- Frenzy bonus health scaling reduced to 18% from 20%
Xin'Zhao
- Crescent Sweep Armor and Magic Resist increase per Champion hit on increased to 7/10/13 from 5/8/11
Masteries
- Alacrity attack speed reduced to 1/2/3/4% from 1.5/3/4.5/6%
- Summoner's Resolve - Improved Heal reduced to 10% from 15%
- Perseverance removed, replaced with Strength of Spirit - increases health regen per 5 seconds by 0.4/0.7/1% of maximum mana
Summoner Spells
- Garrison now correctly applies assists to the caster
Items
- Ionic Spark (Dominion)
- Increased attack speed to 50% from 45%
- Increased proc damage to 110 from 100
- Warmog's Armor
- Passive health gain cap reduced to 350 from 450
- Passive health regeneration per 5 reduced to 10 from 15
- Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5
- Health regeneration per 5 gain per kill or assist reduced to 1 from 1.5, minion kill reduced to .1 from .15
General
- The Winter Map has returned as a Field of Justice!
- On Dominion only, characters with a "Zombie" state (Karthus' Death Defied, Kog'Maw's Icathian Surprise, Yorick's Omen of Death reanimations) will now start their respawn timers when their Zombie state ends, rather than when it begins
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