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Tema: Patch Notes v1.0.0.130 QUIERO MI AHRI

  1. #1

    Patch Notes v1.0.0.130 QUIERO MI AHRI



    New Skins in the Store
    • Midnight Ahri
    • Dynasty Ahri
    • Festive Maokai
    • Toy Soldier Gangplank
    • Snowmerdinger
    • Mistletoe Leblanc


    Ahri, her skins, and all of the Snowdown Showdown content will be simultaneously released in North America, Europe, and Korea on 12/14.

    PVP.net v1.50
    • Added the ability to search skins by Champion name in the Store
    • Fixed several bugs that resulted in some cases of the "Session Closed" error


    League of Legends v1.0.0.130
    Ahri, the 9 Tails Fox
    • Orb of Deception: Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
    • Fox-Fire: Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
    • Charm: Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
    • Spirit Rush: Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.
    • Soul Eater (Passive): Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell has bonus Spell Vamp.


    Fizz
    • Base health regen per 5 reduced to 7 from 9
    • Chum the Waters
      • Fixed a bug where Chum the Waters stopped working if Fizz died
      • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
      • Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
      • Added a 3-2-1 timer like Time Bomb
      • No longer hits nontargetable units like Vladimir in Sanguine Pool
    • Urchin Strike ability power ratio reduced to .6 from .7
    • Seastone Trident active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50


    Kassadin
    • Riftwalk cooldown increased to 7/6/5 from 6/5/4


    Lux
    • Prismatic Barrier
      • Shield strength increased to 80/105/130/155/180 from 60/85/110/135/160
      • Missile speed increased to 1400 from 1200
    • Lucent Singularity cooldown reduced to 9 seconds from 11


    Miss Fortune
    • Bullet Time base damage increased to 65/95/125 from 60/85/110


    Mordekaiser
    • Iron Man (Passive) shield amount increased to 35% from 30%
    • Siphon of Destruction damage increased to 70/115/160/205/250 from 65/105/145/185/225


    Pantheon
    • Aegis of Zeonia mana cost reduced to 55 from 70
    • Grand Skyfall mana cost reduced to 125 from 150


    Sivir
    • Boomerang Blade
      • Base damage reduced to 70/115/160/205/250 from 80/125/170/215/260
      • Now scales with ability power at a 0.5 ratio
    • Ricochet
      • Damage falloff per bounce reduced to 20% from 25%
      • Fixed a bug which caused Ricochet to cost additional mana on throwing the projectile
    • Updated recommended items


    Sona
    • No longer automatically acquires attack targets when idle while Power Chord is active


    Trundle
    • As of the Volibear patch, Contaminate's CC reduction applies to Silences and Blinds


    Tryndamere
    • Bloodlust heal per 1 fury reduced to 0.5/0.95/1.4/1.85/2.3 from 0.65/1.15/1.65/2.15/2.65


    Twisted Fate
    • Auto-attack range increased to 525 from 510
    • Pick a Card will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target


    Udyr
    • Monkey's Agility no longer grants Dodge


    Veigar
    • Primordial Burst mana cost reduced to 125/175/225 from 150/200/250
    • Dark Matter mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140
    • Baleful Strike
      • Mana cost adjusted to 60/65/70/75/80 from 75 at all levels
      • Total ability power accumulated from Baleful Strike is now displayed in the tooltip
    • Event Horizon mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140


    Volibear
    • Frenzy base damage reduced to 80/125/170/215/260 from 90/140/190/240/290
    • Frenzy bonus health scaling reduced to 18% from 20%


    Xin'Zhao
    • Crescent Sweep Armor and Magic Resist increase per Champion hit on increased to 7/10/13 from 5/8/11


    Masteries
    • Alacrity attack speed reduced to 1/2/3/4% from 1.5/3/4.5/6%
    • Summoner's Resolve - Improved Heal reduced to 10% from 15%
    • Perseverance removed, replaced with Strength of Spirit - increases health regen per 5 seconds by 0.4/0.7/1% of maximum mana


    Summoner Spells
    • Garrison now correctly applies assists to the caster


    Items
    • Ionic Spark (Dominion)
      • Increased attack speed to 50% from 45%
      • Increased proc damage to 110 from 100
    • Warmog's Armor
      • Passive health gain cap reduced to 350 from 450
      • Passive health regeneration per 5 reduced to 10 from 15
      • Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5
      • Health regeneration per 5 gain per kill or assist reduced to 1 from 1.5, minion kill reduced to .1 from .15


    General
    • The Winter Map has returned as a Field of Justice!
    • On Dominion only, characters with a "Zombie" state (Karthus' Death Defied, Kog'Maw's Icathian Surprise, Yorick's Omen of Death reanimations) will now start their respawn timers when their Zombie state ends, rather than when it begins

  2. #2

    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    No nerfearan mucho el warmongs eh!
    Shuff - Minze - Fluss - Gaudio ~ Old School Ragnaros Healer Team.


  3. #3

    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    vbery kool nunka vi na mejo
    NERF AL WARMOGS
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOO AORAAAAAAAAA KON K TANKEO!!!!!!!!!!!!!

    ---------- Post added at 01:24 ---------- Previous post was at 01:22 ----------

    Masteries

    Alacrity attack speed reduced to 1/2/3/4% from 1.5/3/4.5/6%
    Summoner's Resolve - Improved Heal reduced to 10% from 15%
    Perseverance removed, replaced with Strength of Spirit - increases health regen per 5 seconds by 0.4/0.7/1% of maximum mana

    MO ENTIENDO SI ALIEN ME PUEDE ESPLICAR

  4. #4
    Inspector de Braguetas Avatar de Kinda
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    10 jun, 06
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    En protesta.
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    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    ooohhh mordekaiser ooohh los alemanes

    dejen de crearse cuentas para hacerse los enfermos mentales che.

  5. #5
    MaSSaCrE Avatar de lancer
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    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    le sacaron 10 de dmg al frenzy del volibear,, ahora si que va a dejar de estar over...

  6. #6
    UMADBROH Avatar de miltonw
    Fecha de Ingreso
    03 oct, 08
    Ubicación
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    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    Metagolem still alive

    Cita Iniciado por lancer Ver Mensaje
    le sacaron 10 de dmg al frenzy del volibear,, ahora si que va a dejar de estar over...
    Y el buffa lux... buenisimo, menos cooldown, pero la skill te sigue chupando 904309329043 de mana, 0 logica.

  7. #7

    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    Cita Iniciado por lancer Ver Mensaje
    le sacaron 10 de dmg al frenzy del volibear,, ahora si que va a dejar de estar over...
    2% de hp scaling no es poco , y no creo q sea tan groso el volibear.

    ---------- Post added at 02:43 ---------- Previous post was at 02:41 ----------

    bastante lindo el patch en general.
    Última edición por -Vanisher-; 13/12/2011 a las 03:30
    .

  8. #8
    Animals Avatar de NeuroN
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    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    veigar op

  9. #9

    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    hay que nerfear mas los items de vida, estoy cansado de esta moda de hp + atmar impaler

  10. #10
    Night-Night Avatar de Z_z
    Fecha de Ingreso
    14 ene, 09
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    Por ahí
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    Re: Patch Notes v1.0.0.130 QUIERO MI AHRI

    nerfearon la warmong, pero agregaron runas de %health, ok..

    ---------- Post added at 09:41 ---------- Previous post was at 09:35 ----------

    Cita Iniciado por lancer Ver Mensaje
    le sacaron 10 de dmg al frenzy del volibear,, ahora si que va a dejar de estar over...
    en realidad con el % de vida, rank 5, son (30+20) (2%bonus hp) *1,8 en un champ con poca vida = 90 de daño. Es bastante...

    //


    Espero sea mana based el champ nuevo, no quiero una nueva akali.

    Ranged taunt + un dash, mmm...
    Última edición por Z_z; 13/12/2011 a las 09:57

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