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    Patch Notes v1.0.0.132



    New Skins in the Store
    • Sabretusk Sejuani
    • Darkrider Sejuani


    PVP.net v1.52
    • Ranked Teams
      • Ranked Team roster size has been increased to a maximum of 9
      • Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting
      • Made it easier to invite members of your Ranked Team to a group chat
      • Team Tags will now show up in more parts of the PVP.net and in game UI
      • Team Game invites will now play a different sound to differentiate from normal invites
      • Team Member status will now show up in the Team Profile screen so you can see who is online and available to play
      • Cleaned up the Ranked Team creation process to be more clear
      • Tweaked the Ranked Team matchmaking algorithm to be more accurate
    • Spectator
      • Fixed a bug where Spectators would sometimes get stuck at the loading screen
      • Fixed a bug where the last few minutes of a spectated game get sped up
    • General
      • Summoner's Rift (Winter) has been removed from matchmaking
      • Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list
      • The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.
      • Text input focus stealing on new incoming IMs has been removed
      • Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position


    League of Legends v1.0.0.132
    Sejuani, the Winter's Wrath
    • Frost (Passive) - Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
    • Arctic Assault - Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
    • Northern Winds - Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
    • Permafrost - Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
    • Glacial Prison (Ultimate) - Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.


    Ahri
    • Orb of Deception mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
    • Spirit Rush cooldown increased to 90/80/70 seconds from 80/70/60


    Dr. Mundo
    • General
      • Base attack speed increased to .625 from 0.595
      • Attack speed per level increased to 2.8 from 2.5
      • Magic resist per level increased to 1.25 from .75
    • Burning Agony health cost reduced to 10/15/20/25/30 from 20/25/30/35/40
    • Sadism ultimate cooldown reduced to 65 from 75


    Fizz
    • Implemented the following changes to Chum the Waters which were in Ahri patch changelog, but not actually moved into the patch:
      • Fixed a bug where Chum the Waters stopped working if Fizz died
      • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
      • Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
      • Added a 3-2-1 timer like Time Bomb
      • No longer hits nontargetable units like Vladimir in Sanguine Pool


    Graves
    • Buckshot Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80
    • Collateral Damage
      • Initial damage reduced to 250/350/450 from 250/375/500
      • Explosion damage reduced to 140/250/360 from 140/275/400
      • Cooldown increased to 100/90/80 from 80/70/60


    Jarvan IV
    • Mana per level increased to 40 from 30
    • Golden Aegis mana cost reduced to 65 from 75
    • Demacian Standard mana cost reduced to 55 from 60


    Jax (remake)
    • General
      • Base health increased to 551 from 506
      • Health per level increased to 88 from 83
      • Armor per level increased to 3.5 from 3.2
      • Added an animation to Jax's Joke
    • Relentless Assault - Passive (Remade)
      • Every time Jax attacks an enemy he gains 4-14% increased attack speed (stacks up to 6 times)
    • Leap Strike
      • Cooldown changed to 10/9/8/7/6 seconds from 13/11/9/7/5
      • Damage changed to 70/110/150/190/230 (+1.0 bonus attack damage)(0.6 ability power) from 20/45/70/95/120 (+1.0 total attack damage)(0.7 ability power)
    • Empower
      • Cooldown reduced to 7/6/5/4/3 seconds from 9/8/7/6/5
      • Damage changed to 40/85/130/175/220 from 60/95/130/165/200
      • Ability power ratio increased to 0.6 from 0.4
      • Mana cost increased to 30 from 20
    • Counter Strike (Remade)
      • Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals 40/70/100/130/160 (+0.8 bonus attack damage) physical damage and stuns nearby enemies for 1 second. This spell deals an additional 10/15/20/25/30 damage for each attack dodged.
    • Grandmaster's Might (Remade)
      • Passive: Every third consecutive attack deals an additional 100/160/220 (+0.7 ability power) magic damage.
      • Active: Jax gains ability power equal to 25/45/65 (+ 20% of his ability power) and attack damage equal to 25/45/65 (+ 20% of his bonus attack damage) for 6 seconds.


    Nunu
    • Base attack speed increased to .625 from .613
    • Attack speed per level increased to 2.25 from 1.08


    Rammus
    • Powerball duration reduced to 7 seconds from 8
    • Powerball initial speed increased to 30% from 25%
    • Defensive Ball Curl damage return reduced to 15/25/35/45/55 from 20/30/40/50/60


    Riven
    • Base movement speed reduced to 320 from 325
    • Base health regen reduced to 10.4 per 5 seconds from 12
    • Health regen per level reduced to 0.9 per 5 seconds from 1
    • Broken Wings base damage increased to 30/55/80/105/130 from 30/50/70/90/110
    • Ki Burst base damage reduced to 50/80/110/140/170 from 50/90/130/170/210


    Shaco
    • Jack in the Box duration lowered to 60 seconds from 90
    • Jack in the Boxes now show their remaining duration (in seconds) in their mana bar


    Skarner
    • Crystal Slash mana cost adjusted to 20/22/24/26/28 from 15 at all levels
    • Crystal Slash slow decreased to 20/25/30/35/40% from 25/30/35/40/45%
    • Impale cooldown increased to 130/120/110 from 110/100/90


    Tryndamere
    • Base attack damage lowered to 56 from 59.2
    • Base health regen per 5 seconds reduced to 7.9 from 10.9
    • Mocking Shout attack damage reduction lowered to 20/35/50/65/80 from 20/40/60/80/100
    • Fury decay now begins after 5 seconds, as opposed to 8 second previously


    Vayne
    • Base movement speed reduced to 300 from 305
    • Night Hunter movement speed reduced to 30 from 40
    • Tumble bonus damage reduced to 30/35/40/45/50% from 40/45/50/55/60%
    • Final Hour Tumble stealth duration reduced to 1 second from 1.5


    Veigar
    • Fixed a bug where killing a unit with Baleful Strike would not create the particle effect


    Vladimir
    • Transfusion cooldown reduced to 10/8.5/7/5.5/4 seconds from 12/10/8/6/4
    • Crimson Pact ability power to health conversion reduced to 1.4 from 1.8
    • Hemoplague no longer costs 15% of your current health and is now no cost to cast
    • Tides of blood health cost ramp up reduced to 25% from 50%


    Volibear
    • Base armor increased to 20 from 17.5
    • Rolling Thunder
      • Damage increased to 30/60/90/120/150 from 25/50/75/100/125
      • Volibear now gains 15% Movement Speed for the duration. This bonus increases to 45% Movement Speed when moving toward enemy champions.
      • Fixed a bug where Rolling Thunder's attack would sometimes cancel against fast moving targets
    • Frenzy bonus health to damage ratio reduced to 15% from 18%
    • Majestic Roar damage increased to 60/105/150/195/240 from 60/95/130/165/200
    • Chosen of the Storm (Passive) cooldown no longer resets on death


    Warwick
    • Hunter's Call cooldown reduced to 24/22/20/18/16 seconds from 30/27/24/21/18


    Xerath
    • Fixed a bug where Mage Chains could sometimes stun the target for 2 seconds instead of 1.5


    Items
    • Ionic Spark is now purchasable on Summoner's Rift and Twisted Treeline
    • Nashor's Tooth
      • Total cost reduced to 2735 from 2885
      • Ability Power increased to 65 from 55
    • Ninja Tabi
      • Dodge has been removed
      • New UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%
    • Stinger total cost reduced to 1090 from 1140
    • Sword of the Divine has been removed


    Summoner Spells
    • Surge cooldown reduced to 180 seconds from 220


    General
    • Colorblind Mode
      • New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.
      • Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox)
    • Blessing of the Lizard Elder no longer triggers on spell damage
    • Updated several Champions recommended items


    Art
    • Champions
      • Guqin Sona model scale normalized to better match her other skins
    • Splash and Loading Screen Updates
      • Classic Alistar
      • Classic Fiddlesticks
      • Classic Galio
      • Classic Janna (minor artifact fixes)
      • Classic Malzahar
      • Unchained Alistar (minor artifact fixes)
      • Bird of Prey Anivia
      • Team Spirit Anivia
      • Corporate Mundo
      • Bandito Fiddlesticks
      • Piltover Customs Heimerdinger
      • PAX Jax
      • Angler Jax
      • Shadow Prince Malzahar
      • Vizier Malzahar
      • Assassin Master Yi
      • Yellow Jacket Shen
      • Silent Night Sona
      • White Mage Veigar
    Última edición por Alskan; 17/01/2012 a las 19:59

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