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Tema: Dungeon [HFC] Hellfire Ramparts

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  1. #1
    Super Moderator Avatar de Fearless
    Fecha de Ingreso
    20 oct, 08
    Ubicación
    Argentina
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    Dungeon [HFC] Hellfire Ramparts

    Si cada vez q instancean se fijan en algo y reportan, hacemos todo rápido =)


    La info q sea "blizzlike" la pondré en azul y si acá es de otra manera, pondré en Naranja. al costado


    Hellfire Citadel: Hellfire Ramparts
    Estado: Abierta

    Territory: Contested. Hellfire Peninsula
    Faction: Honor Hold / Thrallmar

    Reputation: en modo normal, hasta Honored. Luego solo da repu en modo Hero.
    Trash mobs: 5 reputation (Orcs), 2-3 reputation (Wolves)
    Bosses: 50 reputation


    Modo normal
    Level mínimo para entrar: 60

    Modo heroico
    Heroic key: Flamewrought Key

    Quest dentro de la dungeon:
    Weaken the Ramparts (horde). Funciona?:
    Weaken the Ramparts (alliance). Funciona?:
    Reporten si no tiran los items los bosses o no se puede completar alguna
    Wanted: Nazan's Riding Crop (dialy). Funciona?:


    Trash: (si hay alguno q no aparece o no castea algo bien, avisen y lo agrego debajo de su nombre)

    Bleeding Hollow Archer
    Bleeding Hollow Darkcaster
    Bleeding Hollow Scryer
    Bonechewer Beastmaster
    Bonechewer Destroyer
    Bonechewer Hungerer
    Bonechewer Ravener
    Bonechewer Ripper
    Fiendish Hound
    Hellfire Sentry
    Hellfire Watcher (adds del 1er boss q curan) (!)
    Shattered Hand Warhound


    Bosses:

    Watchkeeper Gargolmar
    Level: 62-72 - Elite
    Health: 33,000 - 100,000 -
    Wealth: 32s 58p

    Habilidades:

    Charge: he randomly charge a person dealing some damage and a knockdown effect. Rumored to hit the person furthest from him.
    Funciona

    Mortal wound: stacking debuff that reduces healing done by 10%. Rarely will you see it stack. More a nusance than a threat.
    Funciona

    Healer buddies: At 50% health in will call to his minions asking for healing/help. He comes with 2 adds. They either need to be killed first or sheeped.
    Funciona


    Omor the Unscarred
    Level: 62-72 - Elite
    Health: 59,000 - 82,000 -
    Mana: 12,840 - 16,545
    Wealth: 38s 4p

    Habilidades:

    Felhounds: Summons two Felhounds during the fight with 2000/8000 health, melees for 1300 in heroic. Casts lifedrain on nearest opponent, healing Omor. Heroic version hounds also possess a short range mana drain (3000 mana, 1500 damage), which will be used if they are near a mana user. Vulnerabe to a variety of crowd control (CC), notably enslavement and banishment.
    anda?

    Spell reflect: At 20% he starts reflecting all spells periodicaly.
    anda?

    Shadow Whip: Melee CC ability that lifts lower-aggro player into the air for a short time, leaving only motion under the players' control. It is possible to leave the instance due to this abiity. Player takes fall damage.
    anda?

    Treacherous Aura / Bane of Treachery: Periodic area effect damage curse/debuff on random player, damaging those near the player with approximately 190/2500 damage per second. Lasts 12 seconds. The Heroic version cannot be dispelled.
    anda?

    Shadowbolt: Casts on aggroed target outside of melee range. (Boss is stationary.)
    Anda?



    Vazruden
    Level: 62-72 - Elite
    Health: 19,000 - 62,000
    Wealth: 36s 1p



    Nazan
    Level: 62-72 - Elite
    Health: 33,000 - 88,000
    Wealth: 39s 4p

    Deberia aparecer cuando Vazruden está por morir

    Habilidades:

    Fireball (Nazan only casts this when he is in flight.)

    Liquid Flame (When the Fireball hits the ground, the ground burns, dealing immense amounts of fire damage to anyone caught in the flames.)

    Cone of Fire (Nazan's breath attack when he lands.)


    Ninguno de estos ultimos 2 bosses deben tirar items ni badges, solo quest items.


    -------


    Bugs Generales:
    Última edición por Fearless; 27/03/2009 a las 18:12
    Fearless - Fearlight - Fearfury - Fearthunder - Fearbringer (H) // Fearfreezing - Fearwild (A)

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